Tomb Raider 3: The Adventures of Lara CroftThe Complete Guide! Written by: Hyuaki Hay Table of ContentsI. Copyright and Contact InformationII. StoryIII. WalkthroughIV. Codes and TricksV. Credits and Special Thanks I. Copyright and Contact InformationOkay, short and not so sweet. Do not copy from this guide without mypermission. Do not make people pay money to use it. Should you use asmall portion of this guide in a work of your own, give me credit. Sorry,mind is wondering because I am watching The Matrix as I write this.Anyway, I wrote this for free so I want it to remain free. This guide iscopyright August 13, 2003; and it is protected by international copyrightlaws. This FAQ was written by Ty "Hyuaki Hay" Nungester. Now say you have a question or something that you want to add to thisguide. Email me at hyuakihay@yahoo.com and if it is not already covered Iwill put it into the guide giving you full credit for the find. As I saidif your question or addition is already covered in here then I will ignoreit. It may take a while for me to answer any questions that you havebecause I can only check my email 1-2 times per week. Thanks for reading. II. Story(Taken directly from instruction booklet.) Millions of years ago, a meteor survived the plunge through Earth'satmosphere, impacting the then warm climate of Antarctica... The first people to discover this land were a tripe of Polynesians.Despite the now freezing conditions, there was an abnormal abundance oflife and the tribe settled worshipping the meteorite crater for the powersit appeared to hold. Generations later though, catastrophic events forced them to flee interror... Today, the same area is being excavated by the research company; RX Tech,who are picking up unusual readings from the meteorite's impact zone. Itis in this zone that they uncover the body of a sailor from CharlesDarwin's voyage on The Beagle. It seems a few of his sailors had exploredthe interior of the crater... Following a story from one of the sailor's journal RX Tech have started totake a particular interest in, not only the crater area, but other partsof the globe where the sailors traveled to... and died in... One of these places is India- where Lara is currently searching for thelegendary Infada artifact. Unaware of it's true history, she only knowsthat in local beliefs it was supposed to hold great powers and has beenrevered by tribes there throughout the years... Soon she will discover a lot more... III. Walkthrough Okay, for my friends joining me for another adventure, welcome back andenjoy the ride. You know my style on writing. For those of you who areentirely new to my writing, well, hello, and thank you for coming. Thisis mostly for my new friends, but all should read this as well. I am nottelling you what the controls are for this game. Please go through Lara'sMansion to learn them. I will break up each level by the secrets in it.I will not tell you what weapons to use and when, I'll leave that up toyou. A little tip though, save the stronger weapons for the bosses andsuch. Also I will not mention any items throughout the game except forwhat you need to find to beat the game (keys, artifacts, guns). And anydirections that I give throughout the game are from the direction that youlast entered the room/area, unless otherwise mentioned. Most important ofall... HAVE FUN!! Now let's begin. Oh, and be sure to explore everywherefor items. Lara's Home This isn't really a level, but more like a mini level. Let's go throughand get you ready to play. You start in Lara's bedroom. Go to the closeddoor beside the bed and press the switch to open the closet door. Insideyou will find some FLARES get them because you will need them. Now leavethe bedroom and head down into the main room. Staying on the upper level,turn left and go to the closed door over there. Flip the switch besidethe door then go up the stairs. You may want to use a flare here. On theright side of the room as you come up you will see a large box beside thewall. Push the box forward 2 times and then go back down to the mainhall. Go to the last room on the upper level that is slightly to yourleft. Inside this room there is a piano and a TV. Go up the stairs inthis room and up into the library. Directly across from the fireplace, goand push in the bookshelf that is sticking out and the fire will go out.Climb the left wall of the chimney to the upper area. Follow this pathuntil you come to a room at the end with 2 large boxes. Go to the one onthe bottom level and pull it back to get some more FLARES. Now go to theone on the top area and push it into the corner. Turn around and you willsee a switch on the wall behind you. Flip this switch and thenimmediately do a roll and run out the new doorway and into the attic roomthat you were in earlier. Sprint down the stairs here and jump over therailing to land on the stairs below. Sprint to the bottom of these stairsin the main room and at the bottom turn around. You will see 2 hallwaysahead of you, take the left one and sprint through the open door justinside the hallway. On the other side of this door you will find someFLARES. Follow the hall in here to the aquarium. Take the large box inhere and place it in the middle of the room under the hole in the ceiling.Now walk into the part of the room with furniture in it. See that couchto the right? Look out into the water just past it. See that key? Thatis your goal. Now go and climb on top of that box and climb into thetunnel above. Run to the end of the tunnel and drop into the water.Quickly swim around the area to where the key is and get the RACETRACKKEY! Now swim back to the hole you came out of and climb back intothe tunnel. Make your way back to the main room of the house. Go intothe gym and learn how to control Lara. After that go into the pool roomand learn to swim. Now go to the back of the pool room on land and flipthe switch behind the diving board. Go back to the main room and you willsee a newly opened door on the right side of the room. Go in here andflip the switch immediately doing a roll and sprint across the room. Onthe other side of the room dive under the closing door and you are inLara's Trophy room. Not bad at all. Nothing in here really so take andflip the switch beside the door twice and go back into the main hall. Nowto go outside. Go to the front door and flip the switch beside the frontdoor and go outside. Head to the left to where the tall hedges are anduse the RACETRACK KEY to open it. Inside is Lara's racetrack, have fun.When you are done with that, go around the house to the training courseand go through that as fast as possible. Continue to go through thisuntil you can perform all of the functions that you need to withoutthinking about it. Thinking in this game can get you killed. Once youare done with the assault course do whatever you wish. If you are donethen go to the front gate and flip the switch there to open the gate andexit. India level 1: Jungle At the start of the level you are on the top of a huge hill that you willslide down in just a moment. First turn so that you are facing to theright and head in that direction. When you come to the lone plantstanding up, stop and turn left and go down the two small slopes. At thebottom of the slopes you will be on a small square area. Turn around sothat you are facing the yellowish rock face just above the tree line andperform a running jump to land in that spot. Here is SECRET #1 and youalso get the SHOTGUN. Now begin sliding down the hill, you will soon come to a very large treebranch that is across the hill. You can jump up there if you wish but itis not necessary. I always do so I can kill the monkey. After you aredone with the branch, backflip back onto the hill and as soon as you areon the other side of the branch work your way to the left side of the hillfor what you have to do next. You will very soon come to a long row ofspikes jump over them and angle to the left and keep jumping until you arevery near the left wall. Once you get to the spot where you stop step upand get the LARGE MEDIKIT and by doing this you will avoid the boulder.Now go around to the right side of the tree still staying on the ledge upthere. Face the leafy area in front of you and do a running jump aroundthe tree angling to the left and you will land on a firm area. Now climbthe ledges to the left until you are at the top. Here is SECRET #2 andget the items you find up here. Now work your way to the right side and face the right wall. Do a sidejump onto the small ramp and do a safety grab on the way down. Now youare on another small ledge with ramps, slide down the ramps until you arealmost on the main hill again. Now face so that you are looking down thehill and do a side jump landing on the hill. There is another row ofspikes coming up so jump over them and slide all the way to the bottom ofthe hill. Once you stop sliding turn to the left and you will find anarchway. Go through the archway. Now that you are on the ground, get theSAVE CRYSTAL. On the other side of the SC, there is a very small ramp goup the ramp and climb onto the wall above it. This is SECRET #3. Thereare items in the first and third windows of the wall with the waterfallbehind it. Now drop down to the area where you got the SC. If you look you will beable to see a doorway slightly below and to the side of where you enteredthis area. Go through that doorway but be very careful because there isquicksand around it. When you are on the other side of the doorway killthe monkey in this small open area and then from where you came out go tothe left side. There is a leafy plant standing in front of a small caveentrance. Enter the cave and follow it around to the right to the end.At the end there is a switch that you need to flip. Now go back outsideand go to the opposite wall and climb the ledges there and enter the areaup and slightly to the right. In this area there is a switch that is inthe path of light. Flip the switch and immediately hop back from theswitch and then backflip into the hidden niche behind you and hop backagain. Once the wall of spikes is past, go to the wall that it came fromand climb up and onto the wall. Up here is a zip-line. Take the zip-lineto the end of where it will take you and climb to the top of the smallledge that it placed you on. Now do a running jump straight ahead and youwill land in another cave type area. Keep moving forward and there willbe a tiger who greets you. Once the tiger is dead keep moving forward andwhen you get to the area where there are tree roots on the left and rightof you, then just beyond the roots turn left and kill the monkey that isin that area. If you look up the hill you will see a boulder. If youlook opposite that down the hill to your left there is a tree with asection cut out of it. Go into the tree and flip the switch in there andthen immediately side jump to the left two times. Once the boulder hasstopped, run up the hill to where the boulder came from. Enter the smallroom to the left and flip the switch in here and now there is an open doorat the top of the hill. Enter this new room and there will be a total oftwo tigers to kill in here. Also explore the area on the upper rightbeyond the plants. Back to the lower area of the room just take andfollow the path into the next large room. In this room there is a hole inthe center of the floor and some mist in here. Avoid the hole and killthe monkey on the far left side. Now crawl under the large tree trunk andfollow the path into the next room. Now turn and climb up the tree trunkand soon you will have to kill a tiger. When you are in the next room,slide off of the left side of the trunk and kill the monkey in here. Gothrough the "window" on the left side of the wall and walk through. Walkthrough the spikes and you should be able to get some shots off at themonkey above. Lara shows you where you are going when she looks up. Onceyou are beyond the spikes, walk along the small ledge to the end and thendo a running jump to the small ledge beyond. Now go to the wall and grabthe top of the wall and shimmy all the way to the right. On this ledge,jump to the upper ledge that is to the right and get the SAVE CRYSTAL inthis area. Now get back to the lower ledge and do a running jump and grabon the far ledge that you were on earlier. Now take the left wall andgrab the crevice above and shimmy to the left as far as you can. Nowclimb up and then turn to the right. Jump and grab the ledge above andenter the doorway you find up there. Kill the monkey at the top of thehill to the left. At the top of the hill light a flare before flippingthe switch. Once you flip the switch, turn around and sprint to the dooryou came through a moment ago. Now once the boulder is past, go back towhere the switch is in that room and then turn and face the left wall.Jump up and grab the ledge above you and climb into the small area upthere and get SECRET #4 and the items up there. Now go back outside and go back to the ledge that turns into the largecrevice that you shimmied across earlier and then do a safety drop ontothe ledges beside the spikes. Get some shots off at the tiger below andif you are lucky you will be able to kill it from up here. Now walk backthrough the spikes and to the previous room. Go up and face the largetree trunk again and you will be able to see a small hole in it. Walk upto the edge of the ground in front of the tree trunk and jump and grab theledge at the bottom of the hole. Pull yourself into the hole and getSECRET #5 and the items in here. Now when you are backing out be sure to hold in the action button so thatyou grab and hang from the edge of the hole. Looking below you aredirectly above some spikes so go as far as you can to either the right orleft and then drop holding in the jump button. You will land on a smallramp and then begin to jump between two of them. Hold either left orright and you will soon land on safe ground. Remember that tiger fromearlier? If you didn't kill him then you must kill him now. Turnaround and run down the steps and through the large gate. You will cometo an area where there are two trees with mushrooms growing on them. Jumponto the walkway between the trees and there will be a monkey to kill onthe other side. There is a hill behind where the monkey was. Go up tothe hill and then once you hear some rumbling jump back. There will betwo boulders go rolling past. There is a tree to the far side of the hillthat you should go to. When you get to the tree turn left and face thewall and jump up. You can now enter the area that the boulders came outof. Walk through the plant wall staying close to the right wall and thethird boulder will come rolling out and missing you. To the left side ofthis room, you will see some plants growing around a hole in the floor.Go up to the hole and face yourself to the larger area beyond and do asafety grab into the hole. Now let go and do another grab below that.Pull yourself into this niche and here is SECRET #6. Once you get theitems it is time to leave. Go to the edge of the ledge you are on and jump forward holding in thegrab button so that you will land on the ledge you need to land on. Nowturn and face the niche you came out of and again jump forward and grab,now pull yourself out of the hole. Back into the main area, from herehead to the left along the small stream that you see. Jump onto the smallisland that you see in the middle of the water. Get onto the highestpoint on the island and face back to the way you came and jump grabbingonto the ledge above. Flip the switch that you find up on the ledge andthen drop back to the island. Face the direction that you were originallyfacing and get to the upper (really lower though) left side and do arunning jump and grab to the far ledge on the wall. Climb up the ledgeand enter the room that you come to. Jump onto the huge tree branch andfollow it around to where you can grab onto a zip-line. Take the zip-lineto the end and then follow the path to the left. In here if you wantanother SAVE CRYSTAL then stick to the top of the area and work your wayacross the ledges. Otherwise follow the stairs down to the bottom. Tothe left on the way down, you will see a doorway leading down, you willgo there in a couple of moments. At the bottom of the stairs you will beambushed by two tigers. Go up to the pillar in the far corner from whereyou entered and climb up it and enter the dark passage beyond. You willthen come to a large room with water. Swim to the far side of the roomand climb out of the water. Now head to the right corner there and youwill find a nearby block that you can pull back. Pull it back until youunlock the door to your right in the center of the wall. Enter that roomyou just opened and flip the switch in there. Now go and climb over theblock and enter the room beyond. It is filled with water. Swim arounduntil you find a bridge with a switch at either end that needs to beflipped. Once you flip both switches, get back into the water and swimthrough the underwater gate that you just opened. Now back in the largeroom swim across the room and climb out on the far side. Enter the roomhere and flip the switch in the back of it. Now head back out to the areawhere you killed the two tigers a moment ago. You will now notice thatthe area is flooded with water. Get into the water and stay close to theleft wall. When you come to the second waterfall, climb out and go to theback of the waterfall. At the back you will find a ladder. Follow thispath through the waterfall area until you find a switch at the top. Onceyou flip the switch, dive into the water and enter the low door area thatyou saw earlier. Swim to the end and when you emerge you will be in asemi-large room with a tiger and a ladder. When the tiger is dead, climbthe ladder to the top outside. Out here there is the INDRA KEY lying atthe top of the ladder. If the monkey gets the key before you do, kill themonkey to get it back. Now walk around the corner at the far end of thistop ledge and you will find a stair type area going down. Kill the tigerthat you find and then at the bottom of the stairs on the right side youwill find the lock for the INDRA KEY. Open the last gate and jump throughyou are done with this level. India level 2: Temple Ruins Where you start at you are facing to the left side of the screen again. Ireally hate that. Anyway, there is a tree near you where the center hasbeen cut out. Go through that tree and on the other side you willencounter a snake. Now edge closer to the right wall and head on in thesame direction that you were already headed. You will soon come toanother snake. Still beside the wall, you will come to an area with astaircase and a switch. Flip the switch and go up the stairs and dropdown through the door into a completely dark area. Walk forward and youwill see a spot where you have to crawl under. In the niche to the leftis a SMALL MEDIKIT. Now follow the path along and when you get to wherethe path bends left in the narrow area there is a snake in there. In thelarger room beyond there is a block that you can climb onto to climb out.There will also be two monkeys that will come into the room to attack you.Outside walk up to the water but don't jump in yet. Look up the steps tothe right on the other side of the water. There is a switch up there.Now look to where the steps first come out of the water, it is veryshallow there and that is where you want to surface because that way theparahanas have less of a chance to eat you. Now after flipping the switchget back into the water avoiding the parahanas and swim downstream. Soonyou will find an opening to the right, take it. At the end of thisunderwater tunnel you will have to swim up. At the top, climb out andkill the monkey to the left. Now approach the smallest pillar that yousee and there will be another monkey appear. When it is dead, walk up tothe very last pillar closest to the far wall from where you surfaced andclimb the pillar and jump uphill on the hill. Now work your way to theleft and onto the tiled ledge up there. There will be two more monkeyscome to harass you. After they are dead, you will see a doorway on theright. Enter this doorway and follow the path. There will be anothermonkey to greet you. Once you are back outside you will have to do adiagonal running jump over by the trees to land on that ledge. Now ifyou want to, you can explore the tree branches for items or you cancontinue on. When you are ready to move on, get back to the ledge thatyou first jumped to and then jump to the small ledge sticking out from thewall. It will be a running jump. Now do a running jump to the waterfalland climb up behind the waterfall. Once you are on the other side of thewaterfall turn around so that your back is facing out and then slide downthe small ramp and grab the edge and shimmy as far right as you can.When you can't shimmy any further pull yourself up and crawl to the right.Soon you will get to where you can stand up. Once you stand up turnaround and face the camera, pull out your guns and kill the monkey thatyou cannot see due to the camera. Once it is dead, do a running jumptoward the camera and you will land safely on a grass covered ledge. Takeand crawl under the small opening to the left that you see and pull outyour guns again. Begin to walk toward the large cave mouth and a snakewill pop out from the bush near the opening. Once it is dead go down theslope and you will see another larger slope to the right. Facing down thelarger slope, get as close to the right wall of the slope as you canbefore you go down. At the bottom, drop into the room that is down there.In this room you will notice a cool statue (kinda looks like the big onein the movie doesn't it?) and beside the statue is a block that you canpull. Pull the block away from the statue and you will find an openingon the other side that the block was hiding. Crawl through but don't goany further than you have to stand up. Now get out your shotgun. Runforward and just touch the dirt mound on the right side of this room andthe statue on the far side of the room will come to life. Use the shotgunto kill it. Once the statue is dead, there is a metal grate in the floorof the room on the far left side from where you entered. Walk around theedge of the grate until it opens and then drop down into it. Flip theswitch down here and then to the small back wall. Push the wall and itwill slide back. Now enter the new doorway you just revealed and crawlthe entire time in here. This is SECRET #1. By crawling the poison dartscan't get you. When you finally come to a area where you can stand on theright you will notice a hole in the floor. Look into the hole and youwill see a LARGE MEDIKIT. Step forward into the hole grabbing the LM assoon as you can, then hop back and quickly jump forward and out of thehole. If you are too slow you will be dead. Now that that is completedlet's explore the rest of this area. Crawling through the left side go asfar back as you can and then to either side there is a niche with an item.Now go back to the room where you killed the statue. Back in this central room, remember this room you will be back severaltimes, go through the doorway nearest the grating you just came out of.At the end of the hall here you will see a ton of quicksand. You needto go through this stuff. So do a running jump and try to angle aroundthe corner so that you have a little head start. Now walk to the far sideof this area before your air runs out. Climb onto the mud ledge and thenjump to the ledge on the upper left of the mud hill. Turn and face whereyou came in from and you will see an opening above it. Do a running jumpand grab onto the bottom of this hallway and pull yourself in. Kill themonkey you come across and go to the far end. I highly recommend savinghere. Flip the switch that you find over there and then enter the doorwaythat you just opened. As soon as you are in, jump over the swingingblades and sprint to the other end because spike walls are closing in onyou. Now you are in a large room with what appears to be a centralcolumn. There are two monkeys in this room. When they are dead walkaround the right side of the pillar and go to the block that is even withthe back of the column, and pull the block out. Now place it against thecentral column and push it as far as you can to the front. Climb theblock and then climb onto the central pillar. Walk around to the far sideand look at the ceiling. Jump and grab the ladder that is going up. Youwill need to use a flare up here, get the items and flip the switch uphere. By the way this is SECRET #2. Now take and go back down the ladder all the way to the bottom and thendrop to the floor below. You will take some damage, but not much. Now goback to the block and push it to the back of the column. Just around thecorner of the column you will find a switch. Flip it and then climb ontothe block you already placed. Up here enter the door and you will land ina pool of water. Facing the underwater door, the underwater switch is tothe right side. Now swim down the underwater hallway and when you come toa large T intersection, swim to both the left and right walls and flip theswitches there. Now go back into the hallway a short way and you willfind a hole in the roof that you can go through and get some air. You mayalso want to climb out, well you have to do that anyway. There is a largeshallow pool in this room. Get into the pool and turn around facing thedirection from which you entered. There is a switch on that side of thepool wall. Flip it and then quickly flip and swim through the underwatergrate on the opposite side. This is SECRET #3. In here get the items andthen leave. Back in the shallow pool, flip the switches that you find on both the leftand right sides of the pool and then go back to the far bank. There arenow flames coming out of the wall statues but they reveal invisible blocksthat you need to cross. Cross the blocks on the right side of the roomand you will then jump to a high ledge on the far side of the room. Flipthe switch up here and then drop to the floor below and run through thedoor in the back of the room. This back room is totally dark. Light aflare and you will come to a switch on the left wall as you are headingdown the hallway. As soon as you flip it, turn to the left and sprintdown the hallway. At the end grab the KEY OF GANESHA and then turn andsprint out of the room before the wall of spikes gets you. Once it ispast you can go to the far end of the hall and get some items. Now youhave to go back through the pool and it is just a pool of quicksand now.Stick to the left wall and walk across the pool climbing out on the otherside. Now climb the hill until you see a doorway on the right. Go downthe tunnel here until you come to an intersection. To the right are somestairs. Go backwards up the stairs until you hear a rumbling and then runback into the first part of the tunnel. Once the boulder is past, go backup the stairs to the top and the end of the tunnel. There will be twodoors that will open but you can only take one of them. Go through theright one and kill the monkey you come across and flip the switch in here.Go to the end of the tunnel and you will come to a large room with twomonkeys in it. Kill the monkeys and then go into the hallway branchingfrom the left side of the room. At the end of the hall, climb down theside of the hole to the bottom and then drop into the central room below.Now climb up the mud hill and climb onto the ledge on the top. Pull bothof the switches up there and then enter the newly opened door to the leftside of where you just entered the room. Follow this tunnel until youcome to a large room with a empty pool type area in the center. Kill thetwo monkeys in this room and then go through the door on the far side ofthe room. In this room avoid the flames at all costs, so just stay in themiddle. Now get into the water and swim to the other side and climb out.Flip the switch and then get back into the water and swim through the nowopen underwater door. You will again have to dodge the poison darts butit is not too bad. When you come into the larger room with water,immediately swim to the left side and wait until everything is donecrashing down. Now climb out of the water and climb the lower ledge onthe left side. From the ledge climb the ladder in the wall and thenbackflip onto the ledge behind the ladder. Now angle slightly to the leftand do a running jump to the ledge in the distance. Jump to the ledge infront of the last one and then turn around. Do a running jump and graband grab the ladder to the higher platform. At the top of this platformyou should be very near the roof of the room. Take and do a running jumpto the ledge on the upper left side of the room and then do anotherrunning jump to the ledge where the snake is. Kill the snake and thendo a running jump to the ledge on the upper right side of the room. Do aangled jump up the narrow ramp and into the next room. As soon as you arein the room, turn either left or right so that the boulder does not getyou. After the boulder is past, begin to crawl towards the back of theroom. Crawl under the left swinging blade and then turn around at theedge of the pit. Do a safety grab on the edge and shimmy all the way tothe right. Now let go when you are in the corner and you will landsafely among the spikes. Begin to crawl and you will find a small hole inthe bottom of the wall. This is SECRET #4. Crawl all the way through thesmall tunnel and you will soon find a snake that you have to kill. In theroom where the snake is you will find some items. Then run through the opening in the wall and back into the room with theledges and the pool. Climb to the top and go through the room at the topagain all the way back same as before. This time jump across the pit inthe back and in the back right corner you will find a block that you canpush back. Now you are in a short hallway. Go to the wall at the far endand push it all the way back until you come to another room. Now go backinto the hallway and you will find three blocks in the wall that can bemoved. Push the first and third blocks back then push the second blockeither left or right to reveal a switch. Now flip the switch and go intothe room that you opened just a moment ago. There is a very long ramp inhere that you can run down. Run down the left side and once you begin,boulders will be following you. Jump over the hole that you come acrossand you don't have to worry about boulders anymore. Next you will come toa pit that you have to drop into. Let go when you are above the water.You should recognize this spot. Now head back to the room where youkilled the two monkeys earlier. The pool here is now full so get in andflip the switch on the wall opposite the door in the pool. Go through thenow open door and in the back of the area behind the door you will findanother KEY OF GANESHA. Now go back to the central room and use both ofthe KEYS OF GANESHA on the locked gate. Go through the gate andimmediately begin to climb the back wall. Climb as fast as you canbecause a ceiling of spikes is coming down and fast. You will now be ina large room. Kill the two monkeys in here and go to the right side ofthe room along the wall from the entrance. In the corner pull the blockout of the wall and use it to reach the upper walkway. flip the switch atthe top and then go to the other half of the walkway and flip the switchover there too. The door out is now open but first run across the lengthof the room and set off the trap. Now that the boulder is past go intothe room beyond, drop into the small hole at the end to open the gates tothe sides. You can go through either side but either way is just as bad.On either side wait until the flames are beginning to die down and thenrun past the statue. In the next room there are three statues. One ofthem will come to life as soon as you enter the room. Once it is dead goand get the SCIMITAR that it dropped. Now climb up onto the ledge whereanother statue is and the other one below will come to life. It too willdrop a SCIMITAR. Notice that the last statue has two hands that hold nosword. Place the two SCIMITARS in the statue's hands to open the door.Now go through the door and into the next area. Again you can go eitherleft or right into the next room. Just crawl through the small tunnel youfind and then at the end turn around and drop into the next room. Theroom that you are in has a blue light in it. Go into the next room andstep onto the center pedestal. Once you do the statue will come to life.When it is dead get the KEY OF GANESHA off of the top of the pedestal. Ihighly recommend saving again. Now go to the left side of the room. Walkup to the closed door there and it will open. Sprint all the way to theback of the room and flip the switch. Now backflip and turn to the rightand run to the wall and flip the switch there. Now again turn to theright and run into the hole in the floor. The whole time that you aredoing this, the ceiling is descending on you with spikes. At the end ofthe small underground tunnel you will get another KEY OF GANESHA. Now itis time to go into the room beyond the one where you killed the laststatue. In here you will find a hole in the floor filled with water.Dive in and immediately begin to swim to the left side. At the back youwill find a switch. Now swim against the current to the front of the roomand over to the right side. Again go to the back and flip a switch on thewall. Now directly below the entrance you will find the last KEY OFGANESHA. Climb out of the water and on the opposite wall you will findthree locks. Use the three KEYS OF GANESHA to unlock the final gate tothe level and go up the stairs to the exit. India level 3: The River Ganges When you begin this level, you will see a ATV in the distance.Ignore it for now and turn around. You will see a small ramp to the leftthat leads over the river below. Go to the edge of the grass to the rightof the ramp and then turn around and do a safety grab then shimmy leftacross the ladders. When you get to the last one, let go to get onto theplatform there. You will have to get through a series of tricky jumps.If you take your time, you will have no trouble. When you get to wherethere is a very small jump, jump forward and hold in the action button andyou will be able to make it across. After that jump there are only acouple more jumps and you will then find a room to enter. This isSECRET #1. From the doorway, go to the left side of the room and climbonto the pillar that you find. Once on top you will begin to slide downtoward some spikes. Jump at the edge and then jump three more times. Nowget all the items that are at the top of the room and then leave. Headback toward the ATV at the beginning of the level. You have to gothe same way that you came. Get on the ATV and get some speed then take and jump off of the rampthat is at the far end of the ledge from where you are. You will land ina large cave. You will have the ATV with you for most of the levelso get used to it. Follow the path through the cave being very careful ofthe pit that you will find on the left side of the room that is very easyto fall into. When you get to the room with that pit, take and get off ofthe ATV and keeping the pit to your left, run up to the pit in frontof you that is between this room and the next. Turn and climb down theside of the pit and at the bottom you will be rewarded with SECRET #2. Now climb out of the pit and get back onto the ATV and then jumpover the pit and go into the next room. In this room you will have to goup a ramp that circles the walls of the room and has two pits in it. Atthe top, park the ATV and then go and jump back across the last pitin the ramp. On the far side turn right and then do a running jump intothe tunnel you find. In the tunnel you will come across a snake aroundthe first bend and then you will find a place where you have to crawl.Soon after that you will find a small pit that you have to jump across.On the other side, you will find another snake and a hole to drop into atthe end. Directly below the hole you will find a wall switch that youwill flip to open the door. After you flip the switch, two monkeys willcome out to attack you. When they are dead go and get the ATV anddrive it in here. Now here the path splits. If you decide to take theshortcut to the end of the level, take the path that leads down and to theright. By doing so you will skip the rest of the secrets of the level. Isay to take the path that leads up and to the left. In the next room goquickly up the ramp and jump over the pit. Make sure that you are closeto the right wall before you jump, and after you land, steer into theright wall to slow down. Enter the room to the right carefully and goaround the large pit in the floor. Now follow the path until you areoutside and on the bridge. Once on the bridge get off of the ATVand look at the ledge to the right. Jump over to that ledge and thenclimb up into the small hole in the wall you find. This is SECRET #3. Now go back to the ATV and get on. Build up speed and drive off theramp landing on the other side. Follow the trail and go to the back ofthe new area that you come to. There you will find a ramp going up thewall. Go up the ramp and carefully go around the corners that you cometo. Soon you will find where there are two jumps very close together.Just back up to the wall and make sure that you are going straight and youwill have no trouble as long as you have speed which you should have. Onthe other side go around to the left and you will see another ramp thatpoints to a small area across the river, again. Now you no longer haveany use for the ATV. Walk forward and next to the left wall youwill find a small area you can slide down. Once you slide down the smallramp, you will land on a platform. Now jump forward and grab the ledgeabove and in front of you and climb up. Kill the two vultures that youfind. Walk to the end of the ledge and jump over to the ledge in front ofyou. Line yourself up to the ledge in front of you and jump to it. Turnright and walk to the end of this ledge. See to the right side of thewall in front of you where there is a ramp beside a ledge and some green?Jump over there and pull yourself up and crawl into the hole there. Thatis SECRET #4. Now back out on the ledge, turn right and jump to the largeramp next to the wall, and from there jump to the ledge you were on amoment ago. From here work your way back to the ledge where you killed the twovultures and then work your way to the ground. Follow the path along andyou will see a SAVE GEM. Go to the SAVE GEM and kill the two monkeys thatyou find. Along the way you will pass a doorway to the left. Now enterthat doorway and work your way along the ledges until you are on the backwall of the room from where you entered. Along the way you will findthree vultures that need to die. Drop to the lower ledge on the back wallwhere some items are. Now turn and face the right wall of the area. Seethat crack in the wall there? Jump to it and then shimmy right until youcan enter the area behind it. This is SECRET #5. Now go back outside and enter the water. Go up to the right rock stickingout of the water in front of the waterfall and climb it. Then jump fromthe rock to the waterfall and climb it. Enter the door that you find toexit the level. India level 4: Caves of Kaliya This is an extremely short level because it is a boss level. There arealso no secrets in this level. This level is somewhat of a maze, however,it is pretty simple. From where you begin go right and crawl through the crawlspace you findaround the corner. Now go down the ramp in front of you and at the verybottom just above level ground jump forward and when you land, sprint intothe alcoves to either the left or right to avoid the boulder. Head up theleft tunnel and make a mental note of the alcove that you find in theright side of the wall. Now turn around to face in the direction you camefrom and hop backwards the way you were heading. Once you hear therumbling, run into that alcove that you passed a moment ago. Now proceedto the end of the hall and climb into the crawlspace above and crawlthrough it. You are now in a large room with many halls in it. Take theright path. Now where the path splits to where you can go either rightand forward or left, go left. When you reach the raised section of floor,turn left again and push the wall at the end of the dead end. You are nowin a new hallway. In the hallway go right. When you come to where youcan turn right again do so. At the next intersection turn left. Nextintersection turn right and follow this hall to a hole in the floor.Drop into the hole and follow this tunnel to a crawlspace. After you getout of the crawlspace turn left and follow this hall to a room with a holein the floor, a SAVE GEM, and some FLARES. From the side that the FLARESare on do a safety drop into the hole and you should land safely amongfour snakes. Once they are dead walk toward where there is a ramp alongeither side of the wall. Walk just between the ramps to trigger theboulder behind you. When the boulder gets close, jump onto one of theramps and hold in jump. Once the boulder is past, head towards theboulder. Be careful, while you are on your way there are six more snakesthat you will need to kill. When you get to the boulder go through thecrawlspace that is there. When you emerge from the crawlspace drop downto the next ledge and collect the SMALL MEDIKIT and SAVE GEM. This isalso a good place to save. Now slide down the ramp to face the first bossof the game. BOSS #1This guy is pretty easy. Use your shotgun on him. Get to the back of theplatform that you land on when you enter and jump left and right whilefiring to kill him. Do not get into the water or you are dead. Also donot let any fire land on you or you are dead. AFTER he is dead go aroundthe other ledges and collect the GRENADE LAUNCHER and GRENADES. Then do arunning jump to the center of the room and collect the INFADA STOME tocomplete the level and India. Now you can choose to go to either Nevada, London, or the South Pacificand do their series of levels each. Nevada level 1: Nevada Desert You start the level sliding down a hill. At the bottom run forward a bitand kill the 2 vultures and the snake. Follow the path to the rightbecause the left is quicksand. On the other side of the stone arch, turnright again and kill the snake. Now turn around and enter the cave on theother side of the small water pool. Follow this cave along and you willsoon see a block on the left that is movable. Once you have moved it,continue along. You will next do some climbing and then do a running jumpand grab onto the ledge in the center of this section. On the other sideof the ledge do a safety drop off of the side and as far right as you cango. You will land in a low area with 3 snakes. This is SECRET #1. After you have the goodies, walk to the small raised section of floor andpush the block there. You will now notice that you are back on the mainpath again. Follow this path the way you were going until you areoutside again. You will now see a large metal structure in front of you.Walk with the structure slightly to your left and you will have a jet flyby you. Now turn right and jump over to the small ledge. Walk along thisledge to the bush where you have to kill another snake. Now jump to thenext couple of ledges like that and go to the end of them. Turn so thatthe stone wall is facing you and jump onto the slanted part and do asafety grab and shimmy left. Let go when you are above the ledge belowyou. Go to the end of the ledge and get the LARGE MEDIKIT. Now go backso that you are standing in front of the large stone structure that themetal structure is built into. Jump to the left side of the front facingyou. Climb to the top and kill the snake at the top. Go over to themetal structure and drop through the hole. You will land in water below.Swim to the other side and climb out. Follow the path to a large areawith a river. There is a waterfall to your left. Follow the path to theright. I will call this the waterfall path because you will be using ita few times. Jump along the ledges and soon you will be attacked by avulture. At the end climb as high as you can then turn and face theopposite wall. Now look down. See that opening near the bottom thatlooks like a doorway? Climb down to it. That is SECRET #2. Leaving SECRET #2 jump into the river and swim in the direction of thewaterfalls. Get the goodies along the bottom and also underneath thefalls. Now with the waterfalls to your back look for where you can climbout of the water onto a low ledge. From that ledge climb to the one aboveit. Next turn and face the other side of the river and do a running jumpto the ledge in front of you. Now turn right again and do a running jumpand grab onto the next ledge. Climb up the rocks here and you will beback where you entered this area. Go along the waterfall path again andthis time when you get to where you climbed down to SECRET #2 climb upinstead. Jump along a couple of more ledges and you will come to one witha bush on it. There is a snake on the other side of the bush. Once thesnake is dead, go to the far end of the ledge and turn right. Jump to theother larger ledge there. Now go along the outside and do a safety dropover the edge. Do another drop and grab the crack below you and shimmyleft until you can climb up. Now take and monkey swing over to where youcan climb on the rock face on the wall. Climb to the left and get on theledge there. Don't worry about going up for now. On this ledge go to thefar end and climb the rock face here and at the top jump off onto theupper ledge. Turn left and jump to the ledge between the 2 waterfalls andclimb onto it. You will slide down the other side so jump before youreach the end. After you land on the ledge you will then need to jumpslightly to the right and grab the crevice in the wall. Shimmy rightuntil the camera cuts away to a distance view. When that happens, let goand slide down the slope and jump before you hit the water. You will landon a ledge behind you. Now carefully pick your way across the ledges hereand eventually you will come to a safe area where the river is to yourright. Look around see that rock that you can crawl under near you?Crawl under it and climb the rock ladder in there and jump off at the top.Kill the snake in here and get SECRET #3, you will get the UZIS in here. Climb back down the ladder and walk towards the waterwheel. Kill thesnake and make note of the opening to your left. You will go there soon.Go around the back of the waterwheel and kill the guard there. Climb theother side of the waterwheel and follow the path around to a back area.In this back area kill 2 snakes and 2 vultures. From where you enteredthis area, dive into the water to the right. You will find a switchunderwater. After you flip it enter the room behind you for goodies. NowSwim to the other side of the water and in the corner with the red rocks,flip the switch there. Now go get some air. Enter the opening betweenthe 2 large yellowish structures. You will come to a brown doorway, goabove the doorway and flip the switch there. Now swim along the corridorand flip the switch just around the bend. Follow the corridor the rest ofthe way up and get out. Run to the other side of the platform and flipthe switch there. Go back outside and you will notice that the river hasbeen changed. If you want to you can explore the area that was floodedearlier for goodies. But go back to the waterwheel and get back to theground. Remember that entrance to the left you passed earlier? Go to itand enter. Kill the guard you find and get the DETONATOR SWITCH. Now goand jump into the river and let it carry you over the falls. Take thewaterfall path one last time. When you get to the part where you monkeyswing, when you get to the wall that you can climb, this time climb tothe top. At the top, use the DETONATOR SWITCH to make boom. Jump to theleft as soon as you can to avoid the boulder. Now follow the path intoa new room with many ledges. Jump along and over the ledges to reach thenext area where you will see a large fenced in structure. Do not touchthe fence at any cost or you will die. Follow the fence around and youwill see a cave opening to the right and a smaller one ahead. Enter thesmaller one and when it splits to go either up or down, go up. In thetop area get into the water. Flip the switch in the tunnel and theswitch behind the pillar. Then climb out and go enter the large cavethat you passed a moment ago. At the bottom here kill the 2 snakes andenter the small building to the right. Flip the switch in here and thengo back to the smaller cave. This time take the bottom path in the caveand you will end up in a fenced in area with 2 guards. Once they are deadclimb the structure and go inside. Inside get on the ledge along the walland do a running jump over the fence outside. When you land you will haveto kill 2 guards. Enter the second building that you find and you willsee a ATV. Kill the 2 guards in this building. Now get onto the ATV andcarefully take it up the ramp beside the other building and stop on theroof. You may have to back up to keep it from going off of the other sideof the building. Get the GENERATOR ACCESS CARD and then enter the firstbuilding. You will have to kill another guard. At the back of thebuilding use the GENERATOR ACCESS CARD to open the locked room and killthe guard inside. Flip the switch inside and then go outside and flip theswitch beside the main gate. Take the ATV down to the bottom of the largecave and run it over the ramp to jump the fence to end the level. Nevada level 2: High Security Compound Keeping in Tomb Raider tradition. Here is the level in the game that youbegin with all of your weapons, medikits, flares, etc. taken from you.You have to get through the greater part of the level without weapons, butyou have prison inmates to use as weapons. When you begin, you are in your cell. Jump into the window of your cellto get the guard's attention. Once he runs in to the room, sprint pasthim. Outside go off of the edge of the railing to land on the floorbelow. On the floor wait for the guard to come down the stairs and thenrun past him and up the stairs. You will see switches beside most of thecells. Flip them to release the inmates. They will fight the guard, andthe guards throughout the level for you until you get your weapons. Youshould have noticed a cell that was open from the beginning. In this cellyou will notice a passage behind the sink with a movable block in it. Gointo the cell and push the block until you reveal a crawlspace to theleft. Go through the crawlspace and at the other side you will see thesame movable block and another one. Take the first block (first one youmoved already), and push it back until you reveal the crawlspace you useda moment ago. Now go and get the other block and pull it back until itis in front of the other passage. Go through the crawlspace and pull thesecond block back as far as you can. Now go through the crawlspace forthe last time. Go to where the second block was setting and get SECRET#1.Now go to the second block and push it 1 time. Climb onto the walkwayabove the block that you just revealed. Head on down the walkway and do arunning jump over the barbed wire that you find in the pit. Next go tothe far end of the walkway and walk through the barbed wire and flip theswitch in the back. Climb onto the ledge beside you and go to thetrapdoor and climb the ladder down. You will see a hallway on the leftwith a green light. Go down the hallway and jump over the trapdoorand drop through the trapdoor at the end. You are now in the control roomwith an armed guard. Before the guard can start turning you into a pencilflip the switch over by the computer equipment. Then run back over by theentrance to the cell block and some inmates will come to your aid. Getthe KEYCARD TYPE A from the guard's body. Now go to the large gate acrossfrom the entrance to the cell block and use the KEYCARD TYPE A in thelock. Run down the hall and take the only hall to the left. Flip theswitch and enter the restroom. Flip the switch in the restroom and enterthe room behind it. When you enter the room you will notice a hole in theceiling in front of you in the back corner. Find the movable block inhere and move it under the hole in the ceiling. Climb into the upper areaand flip the switch up here. Now the room below is filled with water soget into the water and swim through the other hole in the ceiling intoanother corridor. Run forward and you will drop through a trapdoor andland on top of a stove. As soon as you land jump forward or you couldcatch fire. You are in the kitchen. Now go to the far side of the roomand flip the switch by the door. You will now be in a hallway with 2switches and 2 doors. Open the door on the right and then open the oneon the left. You will now have a guard chasing you so head through thedining hall in front of you. From there in the hallway, run down the hallthen turn right then straight again to the cell block. The inmates willhelp with your new "friend". Now that he is disposed of, run back to theroom he was in and flip the switch you find in here. In the kitchen, thevent by the stove is open now so climb into it. Carefully walk betweenthe fans and stand at the top of the slope. Slide down and jump to grabthe crack in the wall and shimmy left. Land on the area to the left ofthe barbed wire and jump over the barbed wire to land on a safe area.Climb up and into the crawlspace and go to the end of it. Climb theladder and get off into the hallway. Walk a little up the hall and theinmate above will open the trapdoor above for you. Climb up and get upthere. Now head out the exit to the right from where you came up.Follow the marked path until you get into the green hallway. Run up tothe top and it does not matter if the guard sees you. At the top turnright and keep going. You will notice a door with a lock to the right,and then on the other side of the crate you run past, you will notice alarge tunnel blocked off by lasers. Once you pass the crate turn left andfollow the tunnel down to where you can release a inmate. He will killthe guard and get you the KEYCARD TYPE B. Now go back up into the areayou were just in and go to the locked door. Use the KEYCARD TYPE B onthe lock and enter the room. Flip the switch in the room and then gothrough the tunnel that was blocked by lasers a moment ago. Follow thepath along until you see a small hangar type building on the right. Getthe guard here to follow you. Head down the tunnel near where you areoutside here and run along until you can release some more inmates. Thedead guard will leave you the YELLOW SECURITY PASS. Now go back into theoutside area you were just in and use the YELLOW SECURITY PASS on thelocked door to the hanger you saw a moment ago. Inside the hangar, followthe path until you see a crawlspace on the right. Now take the crawlspaceand make your way down to the floor where the guard you just saw is. Donot let him see you. Crawl along the side of the room divider and flipthe switch when he is to the left of it. Then take and jump over thelaser beam you just activated and follow the tunnel. You will soon windup in a large room and come out of the tunnel to land on a platform. Do asafety drop off of this platform to the floor. On the other side of theroom you will see a ladder. Climb the ladder and go into the area upthere. Look to the left and you will see a guard with his back to you.Remember him and this hall. SECRET #2 is behind the door at the end ofthe hall he is guarding. But you need guns first. Go to the right andat the end you will see a crawlspace you can climb into. At the back youwill get the YELLOW SECURITY PASS. Go back out into the larger room andgo back to the side you were on when you dropped down from above. Enterthe red hallway there and climb down the ladder. To the left side of theladder you just came down, you will find a switch. Flip it. Now goaround to the other side of the room where another ladder is. Use theYELLOW SECURITY PASS on the other side and climb up the second ladder.In this upper area here walk to the edge and do a safety drop onto thesmall ledge below. Now get into the water directly below you and swimthrough the hole in the center bottom. Follow the tunnel and eventuallyyou will find a switch on the wall. Flip it and then swim the rest of theway to the end and go up for air, but stay near the wall so you don't hitthe lasers. Now if you want to, you can go back through the tunnel a bitand get some items. Otherwise climb onto the low ledge in this room andjump over to the other one. Get into the water behind the ledge and swimto the end. Get out of the water and crawl into the large room. This isthe cargo room. Climb the boxes directly to the left from where you crawlout of the tunnel. On the floor on the other side of the boxes, flip theswitch there and go inside the room. Here you get back your PISTOLS andyou also get the DESERT EAGLE. Now go back out and when you get to theentrance to the cargo room you will see some green lasers in front of you.Walk close to them and sidestep until you are up next to the boxes youneed to climb. Climb the boxes and do not touch the lasers, or you willget shot. Now go back to the water you just got out of and back intothe room before that with the lasers just above the water. Get into thewater and follow the tunnel all the way back to the beginning in the bigwater room. To the far left from where you emerge from the tunnel youwill find an opening that you can swim through. At the end climb out andenter the crawlspace ahead. When you come out you will have to kill aguard. Now go the rest of the way back to where SECRET #2 is. Kill theguard in this hall and get the KEYCARD TYPE B. Use the KEYCARD TYPE B onthe far door at the end of the corridor. Inside is SECRET #2 and theGRENADE LAUNCHER. Now go back to the cargo room. Head up the tunnel leading out of thecargo room. Up ahead you will have to kill a group of guards and thelast one will drop the BLUE SECURITY PASS. Now back in the tunnel, youwill find a ladder leading up on the right side near the upper room.Climb the ladder and use the BLUE SECURITY PASS in the hall you find uphere. Enter the room you just opened and kill the guard. Flip theswitch nearest to the door and then go back to the cargo room. Now climbthe block on the conveyor belt next to the wall. From there climb ontothe upper ledge. Grab the overhead supports and monkey swing forward andto the right. Climb up the stairs and into the room above. Kill theguard up here and get the YELLOW SECURITY PASS from him and then go backto the floor of the cargo room. Go to the closed gate and use the YELLOWSECURITY PASS in the lock near the gate and run into the area beyond. Inthe large open area you come to you will see a truck backed up to abuilding. Ignore the guards in here and run into the building via theopening on the other side of the truck. Enter the truck to end the level. Nevada level 3: Area 51 You start the level in the truck that you ended the last level in. Runforward and as you near the hallway a guard will spot you. Do not let himreach the white alarm panel at the end of the hall. Now go into the roomat the end of the hall and get the MP5. Do not flip the switch in theroom. Now go back into the hallway and flip the switch next to thecrawlspace. Enter the crawlspace. In this area get the LARGE MEDIKITthat is to the right of the crawlspace. Now go and climb into the nextcrawlspace. Keep low and turn to the left. Wait for the laser trap togo over you and behind then run forward and crawl into the area in theback. Get the LARGE MEDIKIT back here and then go back to the centerwhere you came into this area. Now go to the far end avoiding the lasertrap and climb out and into another crawlspace. Wait for the guard inthe hallway ahead to go past the crawlspace then crawl out and kill him.Flip the switch just in front of the crawlspace and go into the room youjust opened. Get the SMALL MEDIKIT and then leave. Running up the hallkeep your eyes open for another crawlspace after the first. When youreach it, go it. When you come out you will notice that you have bypasseda laser turret. Keep going on the path and when you turn the corner, killthe guard that you see in the distance. Do not let him reach the alarm.Now enter the room to the right that you find to get some goodies. Backinto the hallway, go to the end of the hall and notice that you are nowstanding on some trapdoors. Pull the switch beside you and fall. Whenyou land, turn left and go around the side of the pillar. Kill the guardas fast as possible so that he doesn't reach the alarm panel. If he does,you lose SECRET #1. After he is dead, go around the area getting theitems. Then drop into the lower area in the center and flip the switchin here. Go to the trapdoor in the grating and you will fall down anotherlevel. Kill the guard in here. Now notice that there are 2 crawlspaces.Enter the one with the SAVE GEM to get SECRET #1. Go through the other crawlspace. At the end drop through the trapdoor andkill the guard below. Go to the end of the hallway where the corner isclosest. Open the door back here and an inmate will run out and kill aguard for you. Inside check his cell for a LARGE MEDIKIT. Now go backout into the hall and move along. Keep your eyes peeled for a crawlspaceon the left side of the hall. Enter the crawlspace and you will find yourSHOTGUN! Follow the crawlspace to the end. Turn left and you will seethe inmate run past you. Let him do as much damage as he can. Kill whatremains of the 2 guards out here. Enter the area to the right and killthe 2 guards in the small rooms. In one of the rooms you will find aswitch that will open the crawlspace in the other. Enter the crawlspaceand in the next room run forward to set off the alarm and kill the guardthat comes to greet you. Head up the hallway and turn right at the end.The next room that you come to is the missile silo. Kill the guard on theother side and then go over and get the CODE CLEARANCE DISK. Now go backinto the same hallway that you just came out of and take the left paththat you did not take earlier. Climb down the ladder and jump over thegreen lasers. In the same corner as the gun turret insert the CODECLEARANCE DISK in the nearby computer. Go and get onto the platform thatthe missile was lying on a moment ago and jump to the nearby ladder. Atthe top, backflip onto the ledge behind you and kill the guard in the farcorner. Go over to the guard and get the HANGER ACCESS KEY. Go to thefar end of the room from where you are and drop onto the gray platformbelow. On the wall there you will notice a part of the grating that youcan shoot away. Enter the area you just opened and get SECRET #2. Now go back to the missile silo. Enter the tunnel at the bottom of thesilo and go all the way to the end ignoring the hole in the floor. Youwill use that soon enough. At the end, use the HANGAR ACCESS KEY in thelock at the end and enter the new area. Kill the guard and run forwardto the lower area. Turn left and follow this to a ladder at the end.Climb up the ladder and flip the switch here. Now run back to where youdropped into the tracks from and crawl under the electrical pole. Climbthe ladder here and get onto the top of the train you summoned. At theend of the train, jump up and pull yourself into the hallway above. Gothrough the first section of grating and then you will notice that youcan monkey swing for the most of the rest of the way. Do so. Do nottouch the grating or you will die. At the end you will near anotherlaser trap. Wait until it is going away and then go forward a little anddrop to the floor. Run to the end of the tunnel and take the ladder down.At the bottom jump to the other side of the area and kill the guard fast.Go up the tunnel he was heading for and enter the UFO room. Jump over thegreen laser beams and make your way to the other side of the room whereyou must climb boxes. Drop over the wall to the other side and kill theguard in here. Now climb on top of the central computer and go to bothledges on either side of the wall and flip the switches. Kill the guardsthat are released. Now get up onto the left ledge again and flip thatswitch once it resets. Quickly run down the ledge and drop onto thecomputer. Run across and jump and grab the ledge on the other wall andflip the switch at the end of that one as well. Now run through the opendoors at the end of the room. Kill the guard in here and look at the 5switches. Flip switches 2,4,5. Now head back to the UFO room. Enter thechamber with the UFO and flip the switch beside the ladder. Climb theladder and jump off at the top landing on a platform. Jump across therafters here until you can get onto the walkway above the UFO. Grab theLAUNCH CODE PASS. Now go and head back through the UFO room and throughthe train area, back to the hole in the floor you passed earlier. In thelow hallway you come to flip the switch in the wall you find and then usethe LAUNCH CODE PASS on the panel in the doorway. Flip the switch thatyou just unlocked and immediately jump left and roll. Now run forwardand sprint to the far end of the room in front of you. Once the fire isgone, go back to the missile silo and climb to the top. Kill the guardup here and flip the nearby switch and enter the door. Go down the tunneland jump over the laser trap and then continue on. Soon you will beoutside. Kill the guy on the top of the tower and then kill the other2 guards in the area. Get the CODE CLEARANCE DISK and flip the switch inthe small room. In the larger area with the tower, go through thetrapdoor and follow the path until you are in the tunnel leading towardthe UFO room from the train section. Enter the area with the UFO andinsert the CODE CLEARANCE DISK into the computer you find in the roombehind the UFO and get the items from this back area. Now go and climbthe ladder beside the UFO again and jump across all of the rafters untilyou see an open door in the wall. Do a running jump holding in the grabbutton. In here jump over the laser traps and get SECRET #3. After you exit the SECRET #3 area go and enter the UFO. On the secondfloor of the UFO (this thing is bigger than it looks) kill the guard andclimb to the top floor. Run to the center of the area and grabELEMENT 115 to end the level. Now you are done with Nevada. London level 1: Thames Wharf When you begin the level, turn around and walk back to where the walkwaybehind you is. Face the wall with the ramp on it and walk directly up toit and then take a step back. Once that is done hop back and then do arunning jump at the wall and jump over the wall. In the area behind thereget all the items and then climb the crate in the corner and then climbonto the wall. Next jump to the crane below and walk along the walkwayconnected to the crane until you come to a gap in the railing. Do asafety drop to the concrete block below. Jump to the ledges that you seeon the wall and then climb down the ledges. Once you are on the ledgejust above the roof below, and jump into the niche you see in the roof.Now take and walk through the barbed wire and into the doorway ahead ofyou. At the end of the hallway kill the 2 rats and get the items forSECRET #1. Now go back outside and climb up until you are back on the crane's walkwaythat you were on earlier. Now take and look at the same wall you werejust climbing on. Turn slightly to the right and jump along the upperledges then climb onto the section of wall you climbed on earlier. Fromthere jump over the ramp of the other wall and get back to where you beganthe level. Now go to the edge of the ledge that is facing the crane.Turn around and drop off of the edge and you will land on a small ledge.Now hop backwards and you will land on a slope below you. Jump off of theslope and grab the ledge in front of you pulling yourself up. Kill thevulture and flip the switch over here. Now walk to the rightmost cornerof the ledge that you are currently on. See the ledge with the LARGEMEDIKIT in the distance? Aim a running jump directly towards the LARGEMEDIKIT and then hop backwards with the grab button held in. You willsoon land on a ledge that you can pull yourself up from. There is a darkroom in front of you, but first, go to the left of the door and flip theswitch there and then enter the room. Go to the far left side of theledge and look around. See where there is a ledge in front of you acrossa small gap and then below that across the room is another ledge? Irecommend saving here. Turn around so that the ledge close to you is toyour left and then side jump onto it. Now quickly before it collapses,do a running jump and land on the ledge across the room. Drop from thatledge to the floor and you will take a little damage. There is a SAVE GEMin the bottom of the room here. Now go over to the ladder and flip theswitch beside it and then climb up the ladder. When you get to where theopening in the floor above is just above you jump off and pull out yourguns so that you can kill the rats up here. Follow the passage aheaduntil you come to a gunman and kill him then take the FLUE ROOM KEY. Goback out to the large room here and drop to the ledge just below whereyou enter the passage. Flip the switch on the wall and then make yourway to the floor. From there climb back up the ladder and head in thedirection of the passage again. Do not enter this time. Instead look atthe wall beside the ledge and you will see a large crack running thelength of it. Jump and grab onto the ledge and shimmy right all the wayacross the room to the safe part on the far side. Once you land turnaround and walk forward. When you can't go forward anymore jump and pullyourself up onto the ledge above you. Now go back outside. Do a safetydrop off of the edge of the ledge in front of you. You will land on aledge below you. Kill the vulture that you hear before doing anythingelse. Now turn around and you see that green door in front of you? Go toit and jump up grabbing the top of it and shimmy all the way right untilyou are just past the slanted ledge below you and pull yourself into thesmall room above. This is SECRET #2. Now take and shimmy all the way back to the green door. Look a little bitto the left of the green door and you will find an opening above the doorsthat you must crawl into. When you emerge from the far end of the tunneljump to the adjacent platform and flip the switch there. Now go backthrough the tunnel and go to the side of the ledge with the green door.Face the green door and do a side jump to the right landing on the slantedplatform below. Grab the edge of the platform and then drop to the groundwhere you may take some damage. Climb the crates on the far side of thearea. Once you begin to climb, you will have a gunman attack you frombehind. Once he is dead climb up to the top where you began the level andthen make your way to where you got the LARGE MEDIKIT from earlier and youwill see a large crack leading off to the right. Take and grab the crackand shimmy all the way right until you can climb up. Up here there are 2paths that you will have to take. One is where you have to climb up theother is on about the same level you are on. Go through the lower one andat the end flip the switch and kill the vulture. Now go back to the gapyou just jumped and hop across again. Look into the area and down alittle bit. See that platform connected by the ropes? Look familiar? Doa running jump to the center of the platform with the grab button held in.You will land on the platform and again be attacked by a vulture. Oncethe vulture is dead jump into the niche in the wall and use the FLUE ROOMKEY to open the flue room. Go to the back of the room and turn left.Flip the switch back there and then go back outside being careful of theflames. Outside go back through the tunnel and then back to where therewere 2 paths at the top of the other wall. Now take the one where youhave to do a little climbing and you will come to where there is a hallon your right. Take the hall and walk to the edge of the hole and jumpover the hole with the grab button held in. Climb onto the platform onthe other side and then slide down the left side and grab onto the edgefrom there climb down and get SECRET #3. Now climb back up and jump back into the hallway and turn so that the holeis to your back and do a safety drop into the hole and go forward. Slidedown the slope and then jump with the grab button held in. Follow thistunnel until you find 2 rats and once they are dead drop into the roombelow. I will call this the switch room and you will be in this sectionfor a while. Kill the guard that is coming up on the left via the hallwayand then flip the switch on the wall to your right. Go down the hallwayand enter the room at the back on the right. Swim down to where theswitch is on the far wall and flip it then go back to the switch room.Flip the switch on the right wall again and this time enter the room tothe right off of the main hall in the middle. In here swim down to thebottom and through the hole into the new passage. Avoid the fans and swimto the other side. When you climb out you will have to kill a gunman.Look along the bottom of the right wall for a passage that you can crawlinto. Kill the 2 rats in here and go to the end. Do a safety drop andclimb down to the bottom. Enter the dark room and this is kind of tricky.See that generator thing that is moving around? Do not let it touch you.As you enter run straight to the other side of the room and then turnright and run into the small room at the far end that the generator can'tenter. Flip the switch in here to turn on the lights. Now leave thesmall room and run to the far end where you will find a wire block. Pullit out and jump behind it. Push it out 1 time. Once the generator isagain gone, push the block out some more and then push it to your currentleft. When it won't go anymore jump into the safe area behind it. Waitfor the generator to approach the block and once it does and leaves pushthe block forward 4 times and then wait in a safe spot for the generatorto strike a switch that will open up another switch and door. Take thepath out of here and climb the ladder and back into the switch room.Flip the switch on the wall in front of you as you come out and kill thegunman that tries to sneak up on you. Flip the switch on the wall to theleft and then go to the rear water room. Jump into the water and enterthe doorway to the left side of the room and make your way to a thirdwater room. Swim across the room and climb up onto the ledge and killthe gunman there. Enter the room he was guarding and flip the switchthere. Now come back to the larger room and climb the stairs beside thedoorway. Look at the ceiling. See how it looks like you can grab on?Do so and then follow the tiles into a tunnel in the ceiling. Kill the 2rats up here and then go to the end and you will drop back into familiarterritory. Go back to the switch room and on the way you will encounteranother gunman. In the switch room flip the switch by the flashing lightand flip the wall switch for the last time. Now go to the third waterroom. This time swim to the bottom of the room and enter the hole in thefloor. Swim along the tunnel and you will emerge in a chapel type of areawhere you can exit the water by only one way. When you climb out of thewater you will be attacked by another gunman. When he is dead climb theladder behind him and you will be outside. Walk through the barb wire andjump to the platform ahead of you on the pillar. From there turn rightand do a running jump and grab onto the wall and pull yourself up. Walkthrough some more barb wire and make your way to the lower area to theright. Jump up out of the barb wire and climb onto the building to theleft. Run around the edge up here and kill the last 2 gunmen of the levelbefore you enter the large building. In here take the block in the centerof the room under the pillar and pull it the only way it will go. Onceyou have it out as far as it will go, climb onto it and then climb ontothe wall beside you. Now turn so you are facing the block and look at theslope across from you. See where it looks like there is a small open areabeside the wall across from you? Do a running jump to it and get theCHAPEL KEY and SECRET #4. Now go back outside to where you originally climbed up onto the building.Walk around the outside toward the front of the building. When you getto the first corner of the far side and climb down the ladder and thendown the ledges until you come to where you can crawl into a small area.Get the item in here. That is SECRET #5. Climb back up onto the building and follow along the walkway until youget to the break in the fencing and then turn left and hop onto the flatpart of the roof below. London level 2: Aldwych You begin the level falling down a tunnel. When you fall off of thesecond ledge hold in the grab button and pull yourself into the smallroom. Get the SHOTGUN SHELLS and then fall the rest of the way down thetunnel to the bottom. At the bottom climb out of the water and follow thenew tunnel up the stairs. Keep your eyes open for a ventilation grate onthe right. Shoot the grating and then enter the area on the other side.Climb up the ladders and then head straight to the block ahead of you.Pull it back 1 time and then go collect the items scattered throughout theroom. You will also find a thug up here. Once you are done with all ofthat, go to the hole in the floor and carefully drop down onto the ticketmachines below. Kill the thug down here now from your safe position.Turn and face the small closed room close to the hole and then climb upinto the hole. Follow the tunnel into the room at the end and get theMAINTENANCE KEY then go back into the hub room. You will be in this roomquite a few times in this level. Head to the back left corner of the roomand go down the escalator and jump over the pit that has some train tracksin it. On the other side of the pit, enter the room on that side and killthe thug and Doberman. Go to the far side of the room and use theMAINTENANCE KEY to open the door on the far side. Enter the maintenanceroom and flip the switch on the back side of the room. Now the lights aregoing to be on for the greater part of the level. Go to the opposite sideof the room and get the OLD PENNY off of the floor. Now leave the roomand do a safety drop to enter the pit with the train tracks. Turn to yourcurrent right and sprint down the tunnel and into the opening you find onthe right. Kill the 2 thugs that you find in here. With the entrance tothe room to your back, climb up onto the ledge to the right of theentranceway. From here climb onto the high block to your current rightand then do a side jump to the left onto the ramp and hold in the jumpbutton. Grab onto the ladder and climb up. Backflip onto the ledgebehind you. Climb onto the ledge behind that and kill the thug. See thatlone pillar in the far corner? Make your way over to it and climb it.Now that you are up on that pillar turn to the right so that theentranceway is in front of you. Look slightly up. See that dark spotabove the ledge? Jump to it and pull yourself in. In here you get theUZIS. Once you have them drop down and climb the ladder in the roomagain. This time grab the ceiling and monkey swing along the path untilyou are above a area that you cannot reach otherwise. This is going tobe called the red room for future reference. Slide down the rampand climb onto the ledge to the right. Make sure that you are as farright as you can get before you climb up. Slide down the ramp backwardswith the grab button held in. Grab onto the edge and then drop onto thecollapsible tile. As soon as you land do a left side jump and slide downthe ramp. Grab onto the ledge on the far side of the room and shimmy asfar right as you can. At that point drop down onto the collapsible tilesand then hold in the grab button again. At the end of the slope grab theedge and shimmy as far left as you can. Then pull yourself up andbackflip off of the ledge and twist in the air and grab the ledge behindyou. From here drop down the ledges until you see one with the MP 5 anda SAVE GEM. Climb up here to get SECRET #1. Follow the rest of this back path to the bottom and get the rest of theitems. Climbing back up, keep your eyes peeled for an area on the left ofthe walkway where you can climb up and make your way into the room above.In here, climb the ladder and at the top, DO NOT walk forward. Insteadsidestep as far right as you can and learn the pattern to the flames.Jump through the flames and climb up the 2 ledges here and at the far endof the top one and jump onto the ladder. Climb up onto the ladder untilyou reach the strip in the wall and backflip off of the ladder and flipthe switch in the niche. Then jump back onto the ladder and climb therest of the way up. Crawl under the flames and then off the other sideonto the floor below. Follow the path to a dark room with grating in thefloor and a rat. Kill the rat and then do a safety drop through thegrating back to familiar territory. Go back to the red room and fromthere go to the room where you were chased by the large drill earlier.On the far side of the drill room climb into the new tunnel and claim theSOLOMON'S KEY and follow the tunnel back to familiar territory. Now goback to the red room and head to the top of the room again. Instead ofgoing to the drill room, see that open ceiling tile near you? Enter here.In this new room kill the thug and Doberman. Enter the center room andstep onto the collapsible tile to the right of the doorway and inside pullthe block back 1 time. Now climb back out and enter the new hole in thefloor. Follow this path until you can climb out into a dark hallway. Geton one side of it and run until you hear a door open. Then turn aroundand follow the hallway until you come to where there are 2 switches on theright and another hall on the left. Go to the right switch and flip it.This is a timed switch. Turn around and sprint up the hallway the way youwere going a moment ago. Follow the path to a room with 3 doors and enterthe third door. Inside this room flip the switch on the wall and followthe tunnel back to the 2 switches. Again flip the right switch and sprintback up to the upper room and this time enter the middle room. Climb intothe upper area in this room and follow this upper tunnel to a switch.flip the switch and head to the end and safety drop through the hole intothe same tunnel as before. Back at the 2 switches, this time flip theleft switch and head up to the first room and enter it. Take and monkeyswing across the room to the other side and get another SOLOMAN'S KEY.Drop into the water and on the same side of the room that you are on, youwill find an underwater tunnel. Follow it back to the hub room. As soonas you enter kill the thug that greets you and go to the ticket booth onthe center left. Exchange the OLD PENNY for a TICKET. Now head down thesubway to your current front-left. At the bottom another thug willattack you. Once he is dead continue to the far wall and shoot out thewall grate and enter the area behind it. This is SECRET #2. Now enter the room beside you with the subway tracks and kill the ratsthat are on the tracks. Once you are on the tracks, turn right and headdown the tunnel. Soon you will see a thug run out of a small room aheadof you. Kill him immediately. He will bring death if he gets too far.Enter the first open room on the right that you come to and flip theswitch in there. Now go back out and enter the first room that the thugleft from earlier to get a SAVE GEM. Now go to the third room and flipthe switch in here to open the door in front of you. Inside take thefirst right and then turn right again. Flip the switch at the end of thepath and then head back to where you left the main hall in this room.Turn right and go to the far end of the room and then turn left. Flip theswitch on the back wall there. Back at the main hallway enter the firstdoor to your right. In this smaller room, flip the left switch on theback wall from where you entered. Now go and flip that first switchagain. A door behind you will open. Follow this into a large dark room.In here go to the right side of the room and use the SOLOMAN'S KEYS in the2 locks on the pillars. From where you used the second key, walk aroundthe back side of the pillar and you will find the UZIS (this is whereeveryone else says they are, but if you are following this walkthroughthen you already have them.). Now go back to the right wall. Walk alongto the opposite side of the room from where you entered and you will seethe door that you just opened. Walk up so that that door is on your rightside. See that collapsible tile with the curtain that reaches all the wayto the floor behind it? Jump through the curtain there. Inside here youget the ORNATE STAR. Now go into the door you just opened and run acrossthe collapsible tile here and get the MASONIC MALLET. Walk to the edge ofthe pit you are now on the wrong side of and jump forward with the grabbutton held in and pull yourself up. Outside you will have to kill aDoberman. Enter the door on the other side of the first SOLOMAN'S KEYpillar. Enter the water and follow the tunnel along until you cansurface. Climb out and climb the ledge on top of that. Jump to the largecrack in the opposite wall and crawl into it. When you get to where youare on the other side of the railing below you, get out and land on theledge there. Climb on top of the other ledge and then monkey swing tothe hole in the wall across from you. Climb into this hole and crawl outthe other side. Kill the 2 rats and use the TICKET on the turnstile.Head up the hallway here and turn left at the top. Kill the thug and goaround the other side of the row of turnstiles. Use the ORNATE STAR onthe locked door on this side and then jump back and kill the thug within.Inside climb up into the ventilation shaft and follow it to the end. Atthe end you will get SECRET #3. Now go back to the room you were just in and this time go right. Go downthe escalator and turn left at the bottom. Use the MASONIC MALLET on thedoor to enter the small red room. Flip the switch at the back and thenturn around. See that dark area just above you? Climb into it for SECRET#4. Leave the small red room and drop off the edge into the lower area.Going along you will be attacked by another thug coming from the right.You will be going through there soon enough. Jump over the hole in thefloor, which you will be coming back for later. Continue down the halland you will be attacked by a Doberman. In the large room at the end,kill the thug and search the area for items. Now go back up and enterthe hole you jumped over a moment ago. Go forward and climb into the holeyou find in the ceiling. Inside the train here flip the switch and leavethrough the open door. Just follow the path along and you will see a thugrun out in front of you. Don't kill him... yet... Follow him and he willsoon get a buddy and they will attack you. Kill them both and enter theroom that the other thug came out of. That ramp in front of you is thelevel exit. Flip the 2 switches in here and then go back to where youentered this large chamber. When you get to where you entered, turn rightand enter the hole in the ceiling that you find. You are now back in thetrain. Flip the switch and it will take you back to the main part of thelevel. Now go to that hallway above where you are that the thug attackedyou from earlier. Go down the path he came from and soon you will be onfamiliar ground. From here go back to the red room. Climb into the upperroom in the ceiling of the red room that you killed the thug and Dobermanin earlier. In here enter the door on the right, ahead of you. In hereget the items including the ROCKET LAUNCHER and kill the thug. Flip theswitch on the back right wall. This is SECRET #5 by the way. From here go to the level exit that you saw earlier. London level 3: Lud's Gate Just a note before we begin. The Immortals that you encounter in thislevel are not enemies, but, they aren't your friends either. Just ignorethem. I won't even mention them most of the time. Follow the Immortal down to the room with the 2 pools in it and you willsee 2 doorways in front of you. Take the one to the left and follow itaround and down a slope. As soon as you land turn to the right and grabthe ledge above and pull yourself out before the spikes can descend onyou. Now you will be in a room with a switch to your immediate right.Ignore the switch for now. Instead go down the path to the left. Youwill come to be on a narrow stone ledge and the camera will go to one ofthose annoying views. From where you entered, go to the far right sideof the ledge. Now turn around and do a safety drop and then drop and grabagain. You should now be holding on to a large crack in the wall. Shimmyas far right as you can. When you get to the other side, pull yourselfinto the crack and go into the room that you now have access to via thecrack. This is SECRET #1. Grab the ledge in the ceiling of this room and pull yourself up. Next,climb onto the ledge beside you. Turn and angle a running jump to theledge on the far side of the room. Now you should be back on top of thestone ledge from earlier. Now go back to the switch that you ignoredearlier and flip it. Climb the ledge to the left and climb the ladder.When you get so far up the ladder you will notice a ledge that you canjust see the edge of behind you. Backflip off of the ladder and land onthe ledge. Go in here and get the LARGE MEDIKIT and then go back to theladder. Climb up the ladder until you reach the stripe in the red lights.When you get to this point, go as far left as you can and then backflipoff of the ladder and twist in the air (when you are on a ladder, this isvery easy to do by only pressing up and jump) and then hold in the grabbutton. Climb to the top of the ladder and at the very top, let go andthen instantly press in the grab button again and the up button. In thissmall niche you will claim SECRET #2. Back on the ladder, go down a couple of steps and then backflip back tothe first ladder. Climb to the upper right and enter the area above.Crawl to the end of the hall and get the SHOTGUN SHELLS then back intothe crawling area. You will notice a spot where the ceiling is raisedin this shaft. Stand and climb into the upper area here and then dropinto the room below. Kill the guard in here. Next take the block by thewall and move it to the other side of the room. Flip the switch by thedoor to let in another guard. Kill him and then go into the hall. Goright at the turn and you will be in a large Egyptian style room. Climbonto the blocks in the front and then climb up the lower part of theladder and into the room back there. In this small room, take the blockand push it in front of the entrance. Climb onto the block and then climbinto the area above. On the other side drop down to the floor and go backinto the large Egyptian room. At the bottom of the ladder, go a littlebit to your right and jump and grab the ledge in front of you. Pullyourself up and then turn around and make your way to the switch on theledge in front of you. Flip the switch and then jump back over to theledge that you pulled yourself up onto. Jump to the base of the ladderand walk to the first block just below the level of the ladder. Look tothe left and see that area where you can monkey swing? Jump to it. Upthere on that area go to the room on the left and get the SAVE GEM thengo and enter the small area to the right and climb in. Flip the switch onthe back wall of this small area. Now go back to the ladder and climb upto the top of the ladder. Turn around and jump to the nearby ledge andthen jump through the nearby doorway. Climb up the ledge in here and walkforward. You will see a slope going down. Go down the slope and jumpbefore you get to the end. Grab the ledge in front of you and pullyourself up. Get in front of the next ledge that you come to and slidedown it. You will land on a collapsible tile at the bottom. Then onceyou land, do a forward jump and grab. Pull yourself up onto the ledge andget the EMBALMING FLUID. Now crawl through the tunnel in front of you andkill the guard that you find on the other side. From where you entered,go forward and you will find another crawlspace. On the other side ofthis crawlspace another guard will be shooting you before you can shoothim. Once he is dead, flip the switch on the wall to this room and thedoor beside it will open. Enter this area and get the ROCKET then go backinto the room you were just in. Go to the far side of this room and dropinto the hole. When you land, turn and monkey swing across the areaand drop off the other side onto the ledge up there. Turn around and goas far left as you can. Now at the edge jump forward and you will land onthe head of a sphinx below. Walk to the back-right corner from where youlanded. Turn yourself so that the stone point in front of you is directlyin front of you. It must be centered. Now hop back and jump forward.You will take serious damage when you land. From here, jump to the top ofthe nearby pillar behind the sphinx. Now turn left and do a running jumpto the ledge along the wall and climb up. Jump before you reach the edgeand you will land on a safe ledge. Go to the far side of the ledge andget SECRET #3. Go back along the ledge until you are even with the sphinx shoulder and doa running jump to it. Grab on to slow yourself and then let go and repeatuntil you are on the floor. You will soon come around the room to whereyou see a hallway. Go up the hallway and kill the guard. At the end lookup and you will see a ledge that you can jump to. Climb up onto the ledgeand pull the block on the left over 1 time. Now take and safety hang offof the ledge and shimmy to the left and climb up the block. Climb as highas you can and then go to the right as far as you can. In this smallhallway take and climb up onto the ledge in the back and then drop throughthe holes in the floor. You should now be between 2 movable blocks. Takethe 1 behind you and push it. Turn around and get the other block andpull it as far back as you can. Turn and face the opposite wall and jumpto the small hole that you see in front of you and climb in. This isSECRET #4. Now drop back to the floor and climb back up the ledges and make yourway to where you are behind the blocks. Go through the hole in the walland you are back with the Immortals. Go back up to the room where youbegan and go to the right side. Place the EMBALMING FLUID on the altarand then head out of the room through the other exit where you will finda trap door. Once you land in the water, get the UMV near you and headstraight across the room to the lower end where you will see a tunnelheading off to the left and up. Follow it. Now if you want to explorethe area be my guest. You will find HARPOONS and 2 crocodiles. At theend of the tunnel get off of the UMV and climb up onto the ledge above thewater. Dive into the water on the other side and follow the tunnel aroundto the right. When you get to the far wall, turn right again. At thenext corner, turn right again and flip the switch. Now turn around andlook for a opening in the ceiling. When you find it climb into this smallarea and then climb some more. Flip the switch you find up here and getback into the water. From the hole you just came out of look along thewall to your current left and you will find an opening. Stay as close tothe bottom as you can for a moment. You will see where you can go eitherleft or straight. Go straight. When you get to where there is a woodenplatform below you. Now you can come up for air. Turn so that thedirection you came from is to your right. Back underwater you will findan entrance to a small room slightly to your right and in front of you.In this small room you will find a switch on the right wall. Now go backoutside. Outside face the same direction you did as before. You will seeanother entrance in front of you. Go through this entrance and getSECRET #5. Now that you have everything on this side of the room done, swim back towhere you entered the room and make sure that you are as close to thebottom as you can get. This time take the left path that you ignoredearlier. Still at the bottom, surface when you reach the end of the path.Now climb up onto the ledge and then to the 1 above it. Crawl forwarduntil you find a hole and then turn around and safety drop into it. Swimto the other side and climb out and crawl around to the left. As soon asyou are on the far side of the crates from where you emerged. Now you canrun as you like. When you get to the back wall turn right and enter thedoorway that you find ahead of you. In here sprint through the secondhalf of the room and land in the water below. As soon as possible, turnaround and follow the corners until you find a UMV and some other stuff.You will also have to kill a frogman. Now take the UMV up and out ofSECRET #6. Leave the UMV where you can find it and then go back into the large roomthat you snuck through earlier. Kill the guard that you see in front ofyou and search his body for the BOILER ROOM KEY. From there beginsearching the crates along the wall to your right where you will find aarea you can get into and get the HARPOON GUN. If you want to explore therest of the room here for HARPOONS and then go back to the UMV. Take theUMV and enter the lower tunnel and kill the frogman that you come across.On the other side of the tunnel kill the crocodile and then head to theroom on the upper level of the room to the far right corner. It hasgolden colored walls. This is your air room and it will be one of yourmain reference points for this section. Leaving the air room go to thebottom level and turn left. Enter the room that is just to the left ofwhere you came in from your current position. Go to the back of this roomto where it is red. You will find a wall switch to your right. After youflip the switch go back to the air room and get some air. Now go andenter the tunnel just above where you entered this area. At the backgo left and then go down into the lower area. Enter the small room to theleft and flip the switch in there. Now go back to the air room. Get someair and then back to work. Enter the red room on the second levelstraight across from the air room. Go through the door at the back andflip the switch to the left of the door. You will now have released 3frogmen into the area. Go back to the air room killing them along theway. Now when you have your air back, kiss this room goodbye. You willnever use the air room again. As you are leaving the air room enter theroom directly to the right. At the end go through the door at the bottomand then go to the top of this area. Get off of the UMV and climb ontothe only ledge you can climb on. Looking forward you will have to goacross the ledges in front of you but there is fire on them. Get into thewater in the fire room and face the wall you just jumped off of. Flip theswitch and then climb out of the water. Jump across the ledges and walkthrough the hallway. You will now have to dodge 3 pistons. On the otherside climb up the ledge and go to the far side. Turn to the right and doa running jump and monkey swing until you are in front of the opening inthe waterfall wall. Climb into it and use the BOILER ROOM KEY and thenflip the switch in the back room that you just opened. Now go back intothe water and take the UMV down to the bottom and back into the area wherethe air room was. Avoid the crocodile and enter the room that is to theupper left from the entrance tunnel that you used to first enter thisarea. Go through the door at the back and go up to the top. Get off ofthe UMV and climb onto the ledge. Now walk to the left edge and you mustdodge some pendulums. Dodge the pendulums and jump across the ledges tothe safe area of the hallway. Now if you want to, go to the back of thehallway and kill the guard. It's not necessary. As you first enter thehallway look to the right and you will see where you can climb up intoanother area. Follow this tunnel until you are facing a large room. Jumpforward and grab onto the ledge and then drop to the ledge below that.Crawl through the tunnel to where you can stand up again. Do anotherrunning jump and grab onto the ledge that is there. Crawl through thistunnel to the end of the level. London level 4: The City This is the boss level of London so it is short. Take the hallway outsideand you will see a ramp leading up to a platform. Get onto the platformand then turn around and do a running jump and grab to the ledge acrossthe way. When you are over there, climb the ledges and then to thewalkway above that. Now follow to the left and climb over the block andthen do a safety hang over the back edge where you are safe from Blondie'sfire. Shimmy right until you are above the opening in the wall below andthen let go and grab that opening. Climb in and get SECRET #1. When you are back outside, climb to where you were earlier and this timeon the walkway go right. Flip the switch and then go left back to theblock you climbed over earlier. Turn around on the block and jump forwardand grab the walkway above. Then run to the right and grab onto theladder and climb to the top. Crawl through the small crawlspace. Checkyour health. If it is less than 1/2 then power up. Climb onto theplatform above you and then do a running jump across the gap. Pullyourself up onto the opposite ledge and then run over to where the lowpillar is blocking the incoming fire. Shoot the fuse box on the pillar.Guess what, Blondie is dead. Now walk to the right edge of the platformthat you are on and do a running jump across. Grab the high ledge andthen let go and grab the top of the ladder. Pull yourself up and turnleft. Walk to the edge and jump across the gap. Turn left and climb theblock in front of you and then climb the one to the right. Stay on thisupper ledge and climb across the block that has the door. On the otherside flip the switch and then go get the EYE OF ISIS to end the level,and London. South Pacific level 1: Coastal Village You begin the level in the water. You will find a small lagoon on theright. In this small lagoon, look in the center at the bottom and youwill find the SMUGGLER'S KEY on a small square area at the bottom. Nowleave the lagoon and swim towards the beach. On the left you will soonsee a lone rock sticking out of the water close to a larger one. Climbonto the smaller rock and turn to face the large cliff face. See thatledge and angle that is on the cliff face that is nearest your rock?Do a running jump. Now turn to the right and jump to the blocks alongthe bottom of the cliff face. You will now get SECRET #1. Now go to the beach and you have a choice to make. You can either take aslope behind some boulders or climb into a hut. If you take the slopepath then you will never get all of the secrets in the level. Each pathhas it's own unique secret but shares 2 secrets for a total of 3 secretson either path. I will tell you how to get all 4 secrets in the level. On the beach enter the hut on the beach. At the back you will find a lockthat you will use the SMUGGLER'S KEY in. Drop through the trapdoor thatyou just opened. Go forward and when you get to the lower part of thetunnel either walk or crawl forward and you will have no problem avoidingthe upcoming trap. Continue along the tunnel until you come to a largeroom at the end. From where you enter the room you should have no problemkilling 2 crocodiles and a tribesman from above. Once all 3 are dead,enter the water and directly below your former perch you will find theHARPOON GUN and some HARPOONS. Now get back onto the perch and see thelit torch along the wall ahead? Climb onto that ledge and then monkeyswing across to the right wall. Once you drop turn to your right andclimb the cliff there as high as you can and then jump to the ledge onthe other side of the room. From here monkey swing forward until youcome to the end. Drop and run across the walkway and at the end turnleft. Jump onto the slope and at the end jump to the walkway ahead. Nowon this walkway jump to the ladder in front of you and you should be ableto kill another tribesman before you get to the ladder. Climb the ladderand then do a safety hang over the side and shimmy left until you canstand on the other side. At the far end of this ledge simply run off ofthe edge to land safely on the ledge below. Now do another safety hangand shimmy left again until you can stand up. Jump to the other ledgethere and take the tunnel out to the rope bridge. NOTE: If you took theother path then you will be making your way through the swamp below. Butif you follow my guide here then you will be going that way soon enough.From where you exited the tunnel, turn right and do a running jump to theledge close to you. Once on top of that jump and grab the ledge that issticking out to the right. This can be a little tricky to land on. Nowjump over to the other ledge that is nearby and get SECRET #2. Go back to the rope bridge and enter the large room at the end. As youapproach the blade trap ahead a tribesman will come at you from behind.When he is dead simply crawl under the blade and you will be in the largeroom. Stay out of the light. Search this side of the room for a switchthat will shut out the light on this side of the room. Take and jumpacross the stream in the center of the room and do not fall into the waterat all. On the other side of the room you can go down the slope and skipthe next section and go straight to the village, or you can come with me.Carefully go back to the rope bridge and turn to your right. Jump intothe quicksand below and you will be able to make it to land. Walk forwardand climb onto the first wooden looking ledge that you can climb. Now youmay or may not find a tribesman in this particular area depending on howstealthy you are. From the ledge walk to the back end and climb into thetree. Now climb onto the top of the wall. Jump onto the nearby branchthat will serve as a walkway. It is parallel to the rope bridge. At theend do a running jump and grab the branch ahead of you. Get the SERPENTSTONE and then go to the lower end of the branch and climb into the hiddenniche. This is SECRET #3. Get back onto the branch and then jump to the nearby stone slope and slideto the bottom. Go along the cliff face and get the SAVE GEM below. Walkalong the ledge to the far end and jump to the ledge in front of thewaterfall. Now jump into the room behind the waterfall and collectanother SERPENT STONE. Jump back to the ledge in front of the waterfalland then jump to the ladder near the waterfall. At the top of the laddergo through the tunnel and climb another ladder to the top. If you look tothe left you will see a dark tunnel ahead. Climb up to the ledge thatgoes into the tunnel and kill the tribesman. Do not enter the tunnel yet.Turn around and jump over to a still higher ledge. Now jump over to theledge holding the last SERPENT STONE. Slide down to the base where youcan go and climb into the tunnel that you saw earlier. Use the SERPENTSTONES in the 3 places on the wall and go forward into the village. Youwill be attacked by a tribesman over to the left. Now drop down to thelower part of the village. You will have a hut on either side of you andbe attacked by a tribesman from the left. If you took the slope in thelarge room above, you will come out behind the hut to the right. Take thepath that leads beside the hut to the left and kill the tribesmen that youcome across. You will find a tree house up top there. Go over to wherethe quicksand is and climb the nearby rocks. Kill the tribesman that youfind. Now flip the switch that is there and then go back into the villagekilling the tribesman along the way. In the village you will be attackedby another tribesman. On the far side of the village you will find a hutwith a LARGE MEDIKIT in it. Do not go in there or you will die. Insteadfollow the path behind the hut and go into the next section of village.Here you will notice a tree house to the left and 2 huts in front of you.Go between the 2 huts and kill the 2 tribesmen that you find. At the backturn right and you will find a dark cave there. This is SECRET #4 (or 3if you went down the slope earlier). Now from the cave run straight across and climb onto the ledge that hasmore huts built onto it. Go around the back and you will find anothertribesman. Enter the hut whose entrance is next to a tree limb andflip the switch in here. Another tribesman will come to greet you. Goback to the tree house and climb the ladder into it. Go to the window andjump to the ledge on the nearby wall. In here to the left is fire (bad)and to the right is a tribesman (stupid) who is guarding the rest of thetunnel (good). Go to the end of the tunnel and leave through the windowjumping to the tops of the higher huts. On the second hut get onto thetop of the roof and grab the vines that look like a ladder. Monkey swingall the way to the end and drop down. Enter the nearby tree house overhere and flip the switch inside. Here comes another tribesman. Anyway,go and climb the ladder into the tree house again and then into the tunnelwith the fire. You will notice that there is now a ledge above the fire.Jump to the ledge and then off of the other side and flip the switch infront of you. Kill the tribesman who comes to you. Do not flip the othernearby switch. Go down the corridor and sprint past the blade trap ahead.Flip the switch at the end and then slide backwards down the slope doing asafety grab at the end. Go over to the pool and get into the water. Takethe underwater tunnel to the exit killing the crocodile along the way.At the end pull yourself out onto the ledge and follow the path until youcome to a tree house. Jump to it holding in the grab button and pullyourself up to end the level. South Pacific level 2: Crash Site You begin the level in the tree house that you ended the last level in. Gooutside and get on the ground and approach the swamp. This next sectionlooks tough but it's easy. Go to the edge of the swamp and do a runningjump to the lily pad that is in front of the switch you flipped lastlevel. From here do another running jump to the lily pad nearest thewall. Now turn and do a running jump over the lily pad in front of youand land on the one that is in line with it. Keep jumping in a patternlike this until you are on the last lily pad before you reach land. Nowlook to the left. Jump to the lily pad in the corner just below theniche in the wall. Climb into the niche to get SECRET #1. Now get onto safe land and go through the trees and head down into thevalley. When you reach the fog below you will be attacked by aVelociraptor, raptor from here on, from the right. Kill it and go upthrough the area it was guarding. Climb up the ledges at the end hereuntil you are in a larger area with trees and a crashed airplane. Youwill be attacked by another raptor in this area also. Follow the pathalong until the crashed plane is on your left. When you get to the treein this area, enter the dark area next to the tree and follow it into aroom. In here you get the MP5 and have to kill 7 Compsognathus, Compofrom here on. Once they are dead, flip the 2 switches in here and goback to the tree. Climb on top of the hill near the tree and watch 2soldiers kill a raptor. Do not help. If they die you can get their ammo.If you shoot them they will shoot you. If you don't shoot them they willnot shoot you. See where I'm going here? Anyway when the raptor is deadgo through the tunnel that you find on the right side of the area. Followthe tunnel to the exit where you can help another soldier kill a raptor.Climb onto the ledge to the right of where you came in to the area, andkeep climbing ledges until you are on a rock ladder. Climb up until youcan backflip onto the ledge behind you and hold in the jump button. Assoon as you land on the tree branch pull out your guns and kill the raptorup here. Turn around and jump to the flat spot on the wall ledge to theleft of where you entered. Climb up onto the tree branch that is aboveyou. Kill the raptor that you find in this section of tree. Now you willsee a slope in this branch and a side of the branch that you can grab ontoand pull yourself up. This is the highest section of the tree andSECRET #2. Go over to where the raptor is hanging by the rope. Shoot the rope andlet the raptor fall into the water below to keep the piranhas busy for avery long time. Dive into the water near the raptor and flip the nearbyswitch. Climb up onto the shore opposite where you entered the area andfollow the tunnel into the room. Along the way you will kill 2 raptors.Inside the room there are 3 switches. After you flip a switch run and getonto the block in the room because there will be a total of 3 raptors comeout. Once you have flipped all 3 switches climb on the box again and thenjump to the ledge above. Get LT. TUCKERMAN'S KEY and kill the raptor.Now go back to the area where you first saw the soldiers and climb backover the hill that you used to get into this area originally. In the wallstraight ahead of you will find an opening that leads to another area.In here is a lone soldier. When you approach him 2 raptors come out toplay. Once they are dead, go to the lower section of the area and killanother group of compos. Take and follow the path to a largeTyrannosaurus Rex nest. That will be called T-Rex from here on. Anyway,in the nest get COMMANDER BISHOP'S KEY and the T-Rex will be summoned.Run like hell all the way across the area to the small niche under thelit torch. Flip the switch in here and then turn around and shoot theT-Rex from the safety of the niche. It can't get you here so use thePISTOLS and save ammo. It takes a very long time to kill the T-Rex.After it's dead run back across the area to the new lit torch on the otherside of the water area. Flip the switch in the niche and the way back upto the higher section is now open. All of the raptors from the level upto this point will come in here now unless you have killed them already.There will be 1 raptor come in anyway. Once you take the walkway back upto where the soldier was go to the wall on your left as you came up andclimb onto the wall. From there turn around and jump onto the tree branchin the middle of the area. Now jump over to the branch with the FLARESand you will activate SECRET #3. Leave this area and head back to where the plane crashed. As you comeinto the area, head left. You should recognize this area as where youkilled the second raptor of the level. Go behind the tree and climb ontothe small hill and jump onto the ledge. From here jump onto the higherledge and then monkey swing over to the tree. Walk along the branch untilyou can jump onto the tree and climb up. At the top monkey swing againuntil the camera pulls away and then drop onto the ledge below. Climbdown the obvious rock ladder and at the bottom shimmy left until you canpull yourself up. Go through the crawlspace and into the room at the end.Monkey swing on the ceiling of the room and let go when you are in thedoorway to the next room. Drop down onto the ledge below the doorway andflip the switch in the back part of the ledge. Now climb back into thedoorway and monkey swing all the way across the room to the rock ladderin the back. Climb down until you can climb UP into the niche with thesecond switch. Flip it. Now walk to the edge of the ledge and go overthe side. Hold in the jump button and as soon as you touch the slope youwill jump. You will then land on the central pillar with the SAVE GEM onit. Jump back to the ledge with the first switch and flip it again. Nowtake and monkey swing along and take the left path this time. Follow ituntil you come to where there is a gap in the path. Turn around and grabonto the rock ladder behind you and climb all the way to the top and thengo all the way to the bottom. When Lara's feet are just barely on thewall at the bottom, backflip onto the ledge behind you. Flip the switchhere. Now take and jump back to the rock ladder and climb up and into theniche in the wall there. Turn and jump to the slope in the main sectionof the room below switch #2. Pull up onto the slope and backflip ontothe central pillar. Now take and make your way back up to monkey swingcompletely to the end of the room. At the end of the room climb up theledges and outside again. At the end do a running jump to the airplane.Walk across the roof and drop through the trapdoor. Kill the raptorinside. Now go into the cockpit and use LT. THURMAN'S KEY and COMMANDERBISHOP'S KEY in the locks to turn the power on. Go to the lower sectionof the switch and in the purple/red area flip the switch there to send thegun outside. Get onto the gun and kill the army of raptors that attacks.If the soldiers are still alive they will help as much as they can. Inthe end when all the raptors are dead, shoot the far upper left corner ofthe area and destroy the walls up there. Go up there and go to the exit. South Pacific level 3: Madubu Gorge From where you begin run forward. Bats will fly past you and then soon infront of you, you will see a dragon (I think they look more likelizard-men, but everyone else calls them dragons). When it is deadapproach the grassy edge next to the river after the last pillar andanother dragon will climb up. After it is dead climb down the ledges atthe area where it climbed up. You will climb down 3 ledges and then jumpto the block in the middle of the river. Now do a running jump to theslope on the other side of the river and grab onto the edge of the slopeand shimmy right until you find a place where you can safely stand up.Climb onto the ledge to your right and then make your way across the areaahead and onto the other side of the other outcropping. There you willfind and flip a switch. Now go back up the area and backflip back ontothe block in the middle of the river. Now turn around and jump back tothe first side and climb the ledges. Under the overhang you will find atrapdoor that you can climb into. In here get the items and then leave.Do not go through the other trapdoor. Now go back out and get back ontothe other side of the river. This time, shimmy left not right. At theend you will find a lower ledge that you can drop to. Flip the switchthat you find at the end and then climb up onto the top ledge. Grab themonkey swing built into the bottom of the arch and go across the river.Do a safety drop and shimmy right until you can stand up on the otherside of the block. Turn around and look at the wall to the left. Seethat opening in the cliff face and the flat area beside it? Jump to theslope next to the opening and then shimmy to the right until you can climbup onto the flat area aforementioned. Jump up into the opening and youwill go past a closed door on the left. At the back of the room you willfind a slope that you can go down. Go down the slope and then there isanother slope at the bottom. Do a safety drop off of this slope so thatyou can backflip over the spikes. Drop to the area below ignoring therest of the path for the moment, and crawl into the crawlspace. As youare coming out of the crawlspace a dragon will attack. Follow the pathahead of you and you will cross the river again and after that followalong until you can jump up onto an arch to claim a SAVE GEM. Now go backand kill the dragon that is coming up the path behind you. Go back towhere you went through the crawlspace and follow the rest of the pathahead. You will have to kill another dragon near the end of the path. Atthe end flip the switch that you find and go back to the room with theclosed door that you passed. Go through the door and do a safety droponto the ledge below. See how the nearby waterfall has an opening in it?Jump onto the waterfall and go in. Kill the dragon and get SECRET #1. Now go back onto the top of the waterfall and in the cave area monkeyswing across the ceiling to the next room. Go down the slope and thenjump and grab the pillar in front of you. Do a running jump and grab ontothe third pillar. Do not touch the second one. Then do another runningjump into the hallway beyond. Follow this hallway and when you near theslope you will set off a dart trap. Go down the slope and at the bottommonkey swing down to get the save gem. Then follow the monkey swing tothe top and get off onto the ledge. From there go through the crawlspaceyou find and then jump to the climbable section of wall on your left.See how there is a sharp slope that is just out over the water to yourimmediate right as you climb up? Backflip over the slope and grab theedge. Now shimmy right until you can drop onto the platform below safely.Jump onto the nearby ledge and then onto the ledge holding the hut.Investigate the hut to get SECRET #2. Take and go back to the slatted ledge that you dropped onto earlier. Nowtake and angle a running jump (this would be a good place to save) to theledge sticking out on the right side under the main path that you were onearlier. This jump is very tricky. Then climb back up onto the mainpath. Climb the wall again and follow the path into a room with water,a kayak and 2 crocodiles. Kill the crocks and then flip the underwaterswitch. Get into the kayak and practice moving about before you leave thewater. Exit the room when you are ready and if you want the SAVE GEM inthe lagoon to the right backpedal like hell. Otherwise get as close tothe right wall as you can. When you begin to go over the falls, backpedalas hard as you can. At the bottom turn so that your kayak is facing to theright. Then backpedal into the green rope to deactivate the swingingblades ahead. Go down the falls ahead of you and backpedal again. At thebottom again head to the right (this is a very tough spot) and go into thecave. Follow the path to the right and go down the falls ahead again.Avoid the red ropes at all costs unless you have plenty of MEDIKITS. Atthe bottom you have a choice, after the last rope if you want to take thenarrow left path, you will catch a bit of a shortcut and go over the fallsahead getting another SAVE GEM. At the end go up the falls and into thewhirlpool room. If you took the wide right path, you will have to dodge3 sets of spikes and will still wind up in the whirlpool room. Take theonly path in the room without a waterfall and at the end of the path goand collect the SAVE GEM that you find and get SECRET #3. Go back to the whirlpool room, and go up the greenish tinged tunnel. Atthe top you will get into some calm water. Get out of the kayak and climbonto land as fast as possible. Avoid the crocodile and on land kill thedragon first. Now follow up the short path and drop onto the ledge in thewhirlpool room. Monkey swing across the whirlpool room and time yourswings to avoid the flames from the faces. At the end drop onto the ledgeand then do a running jump across the river to the opposite ledge.Collect the ROCKET LAUNCHER in the area behind the ledge and then followthe path into the same area where you got SECRET #3. Make your way to theback where the items are that you couldn't get earlier. Along the way inthe right wall you will notice a spot where you can climb up the wall.After getting the items, climb the wall and get onto the ledge up there.Now monkey swing and time your swing so that you pass the face withoutgetting burned. When you near the end of the swing, you will hear bats,turn left and explore the area on that side of the river for items. Nowtake and monkey swing to the right side of the river all the way to theend. Walk up the area until you see a small ledge above a swinging blade.Jump to the ledge and then turn around and do a running jump over thespikes to the climbable wall behind. Climb as far to the left and up aspossible then drop off onto the level ledge. In the dark area beyond,do a safety drop and climb down the ladder. At the bottom run forwardto the small ledge and duck so the boulder misses you. Repeat for the oneabove as well. When you reach the level area, put your back to either theleft or right wall and sidestep until you hear another boulder begin tomove. Now do a safety grab over the edge and pull yourself back up afterthe boulder is past. At the end jump into the hallway and side jump overthe flames and then side jump over the moving boulder. Make sure that youare at full health before trying this. At the end of the tunnel you willbe at the river again. Jump to the nearby ledge on the right wall andthen climb the wall and move left to reach the next ledge. Crawl throughthe crawlspace. On the other side walk along and then jump along theblocks and ledges until you get to the zip-line. Let go of the zip-linewhen you will land on the small ledge above the entrance to the roomahead. Climb up the opposite wall and at the top kill the dragon thatis up there. You will find a switch to the left. Now head down thehallway. There will be another dragon attack. Follow the tunnel allthe way back to your kayak. Take the kayak back to the whirlpool room.Enter the whirlpool and stay to the edge unless you wish to die. At thebottom, get out of the kayak and swim to the nearest ledge and kill thecrocodile in the water. Now swim in the water and under the other ledgeyou will find an underwater switch. After flipping the switch quicklyswim out and climb on top of the ledge above you and leave the levelbefore the crocodiles get to you. And you are done with this hellishlevel! South Pacific level 4: The Temple of Puna As you begin the level you are under attack to the right from somenatives. If you get hit with a dart then make sure to kill all 4 of themon the entire stairway area before using a MEDIKIT. At the very top ofthe stairs you will see a crawlspace, go through it. This next room hasthe main puzzle for the level. You must flip 4 switches while dodging therolling blades. Sounds hard but it isn't. Wait until the blades aregoing to one side or the other and then jump down the slope and head theopposite direction. Go to a corner on that particular side of the roomand get completely in the corner facing either the left or right wall(whichever wall you are closest to) and the blades should miss you. Asthey are rolling away backflip out of the corner and flip the nearestswitch. After that do 2 side jumps into the corner that you were justin and make sure you are in the corner completely. Do the same for theother switch on that side of the room. After you flip 2 switches, youmust jump over the rolling blades and do the same for the other side ofthe room. Once you have flipped all 4 switches the exit to the room willopen. If you want the SAVE GEM, then go back into the room after leavingand dodge the blades. For the next room slide down the slope and pull theobvious block out of the wall. Flip the 3 switches and then do a safetydrop to the next room. In here go to the left and flip the switch, thenturn around and sprint. You will have a huge boulder chasing you. Afteryou reach the doorway go to the right and you will have another hugeboulder chasing you. Stay in the center or you could fall off and die.You will soon be in familiar territory. As you enter the beginning areaagain you will be attacked by 3 natives. When they are dead climb thestairs up to the point where they switch back on themselves. Look up atthe wall and you will see an opening. Climb the stairs until you can grabthe wall at a point level to the opening and then shimmy left and pullinto the opening. This is SECRET #1. You get the DESERT EAGLE. Now go back down the stairs and enter the area opposite the stairs. Slidedown the slope and approach the throne. When you get close enough theBoss turns around. Begin to jump side to side so he can't hit you anduse the DESERT EAGLE on him. This will be a short battle. After he isdead get the ORA DAGGER and the South Pacific is behind you. Antarctica level 1: Antarctica Before we begin our adventure here you should know about the water. Younow have a new thing to worry about in the water. Since the water is socold you can only stand it for a very short time before you begin to takedamage. There is ammo in the water in places, but you have to decide ifthe risk is worth the reward. Now let's begin. Work your way along the shoreline keeping the large ship on your left.There is now need to jump into the water until you get past the hut, whichcontains SECRET #3. Anyway you need to get wet now and jump into thewater and climb out on the opposite bank of the tunnel to the right. Nextyou must jump into the water again and swim to the ledge that is justabove the water slightly to the left and ahead of you near the end of theship. If you look up you will see a monkey swing. Follow it to the rightand you will see some ledges that you can climb up to reach it. Drop offof the monkey swing at the end landing on a small ledge. Now jump ontothe ship and enter the hole in the deck that you find. In here followinto the room that is behind where you entered and kill the 2 guards.Flip the switch in the room here and you will open a trap door that willdrop you into the hallway below. In that hallway, kill the 2 guards thatare in there and then flip the switch at the end to go into anotherchamber of the ship. In here if you look at the ceiling you will see thatyou can climb into another area above. But for now follow the path aroundto the right staying on this deck of the ship. Kill the gunman that youcome across and drop through the hole to the next deck down. Follow thistunnel along and climb the ladder. At the top flip the switch to put yourboat into the water. Now work your way back to where you could climb intothe next deck up that you passed earlier. Along the way kill the guard.In the upper deck follow the hallway until you find a switch you can flipto open the door out onto the main deck. On the main deck if you go offof the end of the ship in the direction that you are facing you will landin the water near your boat. But first, as you come out of the door turnright and follow the railing along until there is a break in the railing.Jump into the hole in the ice wall and get SECRET #1. Now go and run off of the end of the ship and get into the boat. Pilotthe boat around to the right going completely around the ship. When youget to the channel you jumped earlier and the hut you passed earlier godown the channel a short ways. You will soon see an opening in the wallto the left. Park next to the opening and then jump into the opening.Climb up the ladder and then slide down the slope jumping at the endgrabbing the wall and pulling yourself into the crawlspace. If you lighta flare you will come across an opening to the left, but instead for themoment continue straight. At the end you will find SECRET #2. Now go back through the crawlspace and take the branch that you didn'ttake earlier and drop into the water at the end. You will find your boatto the left. Get into the boat and drive to where you come to anotherbuilding and a guard shooting you. Get onto the land and kill the guardthen go to the back of the building. Climb onto the back part of thebuilding and monkey swing to the end getting off of the right branch atthe end. Slide into the tunnel in front of you and kill the guard. Runthe rest of the way through the tunnel and when you come out you will begreeted by a huskies. If you look to your left you will see a raisedbuilding that you can climb into. You will do that later. Instead gothrough the tunnel in the building and come out the other side. You willkill a husky and a guard along the way. On the other side of the tunnelflip the switch that is next to the door of the building. Now go aroundthe back of the building and you will see where a pipe enters the ground.Enter the ground here too. Swim quickly to climb out of the other sideand then climb the ladder to another area. Go through here without worryof taking damage because the water isn't deep enough. These are the fuelvalves. Remember them for later. On the other side climb out and followthe trail along going past the kennels. Keep going along the trail andyou will kill another guard. If you want some ammo for your GRENADELAUNCHER then enter the area under the bridge and kill the husky downthere too. Now keep moving along and you will come back to the area withthe building that you were at a moment ago. This time, follow thebuilding around completely entering the cave after the back of thebuilding. Do not enter the way to the fuel valves yet. After this caveyou will come across 2 huskies that you need to kill. Then enter theopening and closing doors. Don't let them close on you because they cankill you easily. After you are through both sets, climb the stairs andkill the 2 guards up here. Walk along until you find the CROWBAR. Now,make your way back to the raised structure on the other side of thebuilding. Along the way you will have to kill 2 guards. Now inside theraised structure, flip the switch and use the CROWBAR on the door. Makesure to pick the CROWBAR up after you use it. Monkey swing across to thenext building and drop through the trapdoor. Inside just below thetrapdoor look at the fuel map so you can see which valves need to beturned. Now take an flip the switch to go back outside and kill anotherguard. Go to the fuel valves. Flip 2 and 4 then climb back out into thegenerator room above. The door to the room is now open. Flip the switchin the back and then head to the kennels again. Flip the 3 switches toenter the building killing the 3 huskies along the way. Inside you willhave to kill another husky then collect the GATE KEY. Now it is time forthe classic Tomb Raider backtrack. Go all the way back to where youparked your boat and use the CROWBAR to enter the building. Inside usethe GATE KEY then flip the switch. There will be a guard outside as youleave the building. Get into the boat and enter the new area. Followalong until you come to the turn with the first flag. Take and get out ofthe boat and enter the underwater niche to find the HUT KEY. Note: Ifyou left the boat facing the flag then the niche will be on your rightside. Now go all the way back to the hut from the beginning of the leveland use the HUT KEY to open it. As soon as you open it, a husky willcome out. Once you enter the building and gather the goodies, then youwill have SECRET #3. Get back into the boat and follow the new area all the way to the end.Then get out and climb on the ledges. Follow the path around and kill the2 guards. Stay away from the hole in the upper area. Follow along untilyou come completely around the building and when you get to the front thelevel ends. Antarctica level 2: RX-Tech Mines You begin in a small enclosed area. Crawl through the crawlspace and thenon the other side head to the left. Keep going forward through the opendoors until you hear the sound of the sixth door opening up. Then turnaround and go back. You will now find a crawlspace in the wall. Followit to another area and take the ladder down. On the other side of thefence you will see 2 poison mutants. Flip the switch on the wall in hereand then follow the tunnel outside. Meanwhile, a flamethrower guy willcome up to kill the poison mutants. Do not shoot the flamethrower guy.If you don't shoot him, he will ignore you. If you do shoot him, you aretoast. Follow the tunnel along and soon you will enter a large room with3 mine carts in it. Take the ramp to the right up to the top level andenter the small room up there on the left side. Kill the poison mutantand then flip the switch to turn on the lights. Go back into the minecart room and climb onto the top of the office you were just in. Go tothe back side of it and then do a safety hang and shimmy left. You willsoon come to a ladder. Go down the ladder until Lara's feet are justbarely on the bottom. Then do a backflip with a twist grabbing the edgeof the crawlspace behind you. Pull yourself in and get SECRET #1. Now take and drop to the floor below and kill the poison mutant. Climbaround the room until you are at the middle mine cart. Get in. Beforeyou really begin to do anything, play around and find out what buttonsdo what. Lean into the turn just after the small jump. Next you willcome to where there is some scaffolding. After the camera cuts away, andyou go down the first small slope, hit the brakes. After releasing themgo down the rest of the hill and lean into the turn at the bottom. Youshould make the jump no problem. Next you will come to where there is aswitch up next to the track, hit it. When the cart stops get out and aflamethrower guy is killing another poison mutant for you. Walk up to thedrills and crawl under them. Turn left at the other side and then followthe trail. You will come to a slope, go down backwards. At the bottomgrab onto the edge and then drop to the ledge below. I suggest a stronggun here. Look into the small hallway and you will find a mutant. Onceit is dead drop to the ledge below the one you are on. Take and work yourway down the chasm by using the ledges and cracks until you are on theledge just above the bottom. Kill the poison mutant and then grab ontothe nearby crack in the wall and shimmy left until you can climb into thecrack. As you are moving along you will encounter another poison mutant.Once it is dead go into the room behind it. Let the flamethrower guy inthe large room kill the 3 poison mutants here for you. On the other sideof the room you will find a crawlspace that you can't jump up to. Look tothe right of the crawlspace. Get onto the small snow drift and then jumpup and grab the wall. Shimmy left on the invisible crack. At thecrawlspace climb in and flip the switch at the back. Now go back into thelarger room. Get onto the metal ledge in the center of the room and getthe CROWBAR. From here take and jump clockwise on the tops of the largersnow piles until you can get into the high hallway leading out of theroom. It is tricky so it may take a few times. Follow the hallway alongcrawling under the drills and running under the snow grinders. At the endyou will encounter another poison mutant. Kill it and then drop back ontothe mine tracks. Follow them to the mine cart that you were in a momentago. At the top of the tall hill hit the brakes as you start to go down.You will make it over the jump safely then as you land hit the brakesagain and lean into the turn. Hit the switch that is coming up and if youwant to you can duck most of the rest of the way to the stopping point.After the third duck-bar you will go down a small hill, hit the brakes andlean into the turn. You should now be back in the mine cart room. Goback up to the top level of the room and go back to where you gotSECRET #1. You will now find a new door open in there. Enter the newroom and kill the poison mutant in there. This is SECRET #2. Now back in the mine cart room, go back to the middle level and use theCROWBAR to open the locked door on the left side of the room. Inside getthe LEAD ACID BATTERY. Now go to the bottom floor of the room and getinto the bottom mine cart. There is no need to tell you when to duck onthis cart because you have plenty of time to see it coming with this one.Hit the switch when you come to it at the top of the first hill and enjoythe ride. When you stop get out and go up the small walkway. Flip theswitch that you find on the wall and then follow the corridor along untilyou are in a large room with steam coming out of vents in the floor. Goto exit this room and a mutant will attack you. Once it is dead, movealong keeping your eye open for a crawlspace on the right. When you findthe crawlspace, enter and get the goodies that you find. As you areleaving the crawlspace, another mutant will usually be there to greet you.When it's dead, move along until you find a ladder on the left in a largerarea. At the top of the ladder get off onto the right side. The switchnearest you opens the exit back to the mine cart, if you want to push itnow. After that head to the end of the hall and flip the switch there.Follow the tunnel along and you will wind up in a room. As you approachthe door on the other side a mutant will run around and enter. Kill it.Now take and open the other door in here and kill the mutant in there aswell. Go outside into the snow. Dive into the water you find and get theWINCH STARTER at the bottom of the pool. Now go back into the room andtake the path you opened when you killed the second mutant. Now go backto the mine cart. In the mine cart, when you first start to go downhill,hit the brakes and then at the bottom, enjoy the ride back to the minecart room. Now go to the top mine cart. Get in and after the jump, duckthe rest of the way until you stop. When you stop, use both the LEAD ACIDBATTERY and the WINCH STARTER on the crane. It will lower the yellowthing. Dive into the water and as quick as you can swim under and intothe yellow thing. You will have to use at least 1 LARGE MEDIKIT on thisleg of the swim. Once your cold meter is fixed dive back in and swimtoward the metal looking wall. In the middle you will find an opening.Swim through the opening and stick to the right wall. You will come outin a nearby dry area. Get out of the water and recharge your meter andhealth. Now for the last leg of the swim. Dive into the water and in theright corner of the underwater area you will find a long tunnel that goesstraight up. Climb out at the top and go into the large room. There arepoison mutants about but let the flamethrower guy take care of them. Onthe bridge look to the right. See that area where you can jump down? Doso. Jump along all of the ledges in this chasm and at the end you will gointo a short hallway. This is SECRET #3. Now jump back along the ledges until you can climb onto the bridge. Crossthe bridge and flip the switch on the building to enter and end the level. Antarctica level 3: Lost City of Tinnos Leave the room you begin in and you are in a large ruin. Head to the farleft corner and climb the ladder. At the top follow the corridor to aswitch. If you want to find a window and jump to the center pillar andthen jump to the ledge on the wall to get some goodies. Now go back tothe ladder and enter the lower hallway that you just opened. Get theULI KEY. Go to the right side of the room and use the ULI KEY in thelock next to the grating. Inside climb the ladder and at the top, flipthe switch next to the gate and then go out the window and onto thebalcony. Flip the switch out here and then go back inside and go down theslope that you find. At the bottom of the slope go across the room andflip the switch that you find. Now go across the other room and enter theroom on the other side. Climb the ladder and flip switches 1, 2, and 5.Now drop down and enter the new area. In this room you will be attackedby giant wasps. It does not matter how many that you kill because morewill keep coming. Run to the end of the broken bridge and go to the leftside. Jump and grab the far ledge and pull yourself up. Climb the ledgesthat are to the right of where you are. On the top ledge turn to face thebroken bridge and jump over and grab the flat section pulling yourself up.Now it gets kind of tricky. Turn and face the other side of the bridge(the side you were on a moment ago) and jump slightly to the left andahead to land on an invisible block. Now jump onto the more level sectionof the first side of the bridge. Follow the angle of the slope of theledge you are on and do a running jump straight ahead to land on anotherinvisible block. Now turn and jump into the hole in the wall that thegiant wasps are coming out of. This is SECRET #1. Do not fall in thehole in here. When you are leaving jump back across all of the same ledges back ontothe top of the second part of the bridge. Now take and work your waydown the other side. You will find a SMALL MEDIKIT to the left and theexit to the right side. Now you should be on another section of thebridge. Move forward and you will be attacked by 2 monsters. When theyare dead run through the hall that they were guarding and dodge the firepots. When you come to the intersection, go left. Follow along until youfind a small opening in the wall ahead. You may or may not meet somegiant wasps. Flip the switch that you find at the end of this small pathand enter the room beyond. In here kill the 3 monsters that attack one ata time. Enter the area occupied by the third monster and flip the switchthat is in there. Back out in the room, climb the block that you find toyour left and then jump to the ledge in front of it. On top of this ledgemove along until you find a crawlspace. Enter. In the next room dodgethe fire pots. If you want some goodies, enter the area behind the firepot to the left. From where you enter look to the right. See that switchthat is on the walkway below you? Ignore it for now. Instead make yourway to the ledge that is on the opposite side of the room from theentrance and flip the switch in the alcove there. Now take and jump tothe alcove that is on the right side of the room and flip the switch inthere as well. These are switches 1 and 2. Now go to the ledges belowswitch 1 and make your way to the floor. On the bottom there flip theswitch that is a little above the ground which we will call switch 3.Climb the ledge to the left so that you are next to the wall and then turnand jump to the ledge that you just raised. As you flip the switch abovethis ledge (switch 4) jump to the left. Now take and while you are hereflip switch 3 again. Now make your way back up and flip 1 and 2 again.Get onto the ledge just under the goodie area, and from the middle of theledge do a forward jump to land on the ledge below the walkway. Monkeyswing along the bottom of the walkway to the other side and flip switch 5.Now take and get onto the newly raised ledge and drop to the floor. Gothrough the open doors and you will enter a room with some pools of wateron the floor. From where you entered go to the near right corner and getthe ULI KEY. While in this room you may also run into 2 monsters. Go tothe far left side of the room and you will find a ladder. At the top usethe ULI KEY and flip the switch. Now go back to the room with all theledges. Get onto the ledge below switch 4 and jump to the ledge youraised with switch 5. Get onto the top of the walkway and go into thealcove on top and flip the switch. You may wish to save first becausethis switch is timed. Now as quick as possible make your way to the floorand go back to the ladder in the pool room. At the top go through thehallway and you will be in the light room. As you enter turn right andkeep the light on your right. Go up the stairs in front of you. At thetop you will see a hallway with earth symbols on either side and anotherhallway. Take the other hallway. At the bottom, you will come to anintersection, turn left. Dodge the fire pots you passed earlier and runto the end of the bridge. Go to the right side and jump onto the slopesbelow. At the bottom you will find an open door if you were quick enough.This is SECRET #2. Now go back to the room with the light beam and stay on the top floor.Enter the room with the earth symbols on either side of the door. Whenyou hit the quicksand follow the path around to the right. You will comeacross a ledge on the right with an earth symbol beside it, remember it.Now moving along in the next alcove to the right climb out of thequicksand. Jump onto the slanted ledge in front of you and then jump ontothe ledge on the center pillar of the room. From here turn and you willsee the ledge with the earth symbol. Jump to the ledge and enter thecrawlspace above it. At the end flip the switch and then go back intothe larger room. Climb out of the quicksand in the same place you did amoment ago and climb the ledges all the way to the top and follow thetrail. You will come across a giant wasp. At the end of the trail youwill find an OCEANIC MASK. Once you get it an earthquake starts. Go backdown the trail avoiding the falling rocks. As you near the area where youkilled the giant wasp take the outside path and jump over the fire pitbelow. Then make your way down to the ledge you climbed out of thequicksand on. There is no quicksand now. Take and jump to the ledgedirectly in front of you. As soon as you land do a safety grab off of theside so that the falling rocks don't hit you. Now take and jump to theother ledge on the side of the pillar that should be in front of you andslightly to the right. From this ledge do a running jump to the ledgewhere you originally entered the area. In the entranceway, turn right andgo down the ladder to the bottom. Follow the hallway along and flip theswitch you find just after the fire pots. At the end climb another ladderand in the area above walk off a short distance and the trap door willclose. Now enter the grating that is near the trapdoor and you will beback on the lower floor of the light room. Go up the stairs again andfollow the hallway down into the large area with the fire pots to theleft. You will now notice a block on the ground in front of you. Movethe block so that it is in front of the ladder on the wall and then climbup. In the area at the top, dodge the fire pot and get SECRET #3 thefinal secret in the game! Now go back to the top of the light room and you will notice 3 other roomsthat you must enter. They represent the other 3 elements of wind, water,and fire. Enter the water chamber and dive into the water. At the bottomyou will find a tunnel into another room. You will now find 4 openings inthe shape of a clock. Enter the left opening and get some air at theback. Dive back in and flip the switch and then quickly swim into theright opening. Follow this all the way to a large room and get some air.When you dive back in go to the right side of the room from where youentered and at the back of it you will find a smaller room. At the endyou will see a crack that is going down and a switch. Remember the crackfor later and flip the switch. Now swim completely across the room andget the OCEANIC MASK in the room on the other end. Flip the switch in theroom with the OCEANIC MASK. Now swim across the area and back into thefar room with the crack that is going down. Again enter the left openingand get some air. Now go and enter the bottom opening and the currentwill take you along when you reach the back. At the end you will be in afamiliar hallway. Find the grating above the trap door and go back intothe light room. Now enter the wind room. Follow the sound of the winduntil you find a slope. Climb the slope and then you will see 2 moreslopes on either side. Jump from one to the other to activate the logtraps. After they are past go up top and get the OCEANIC MASK. Thenexit via the door and go back into the light room. Now for the fire room.This one is hard. As you enter if you climb onto the first block you willsee a map. I don't think it is much help. Jump onto the pillar that isnearest the left wall and the ledge you are currently on. Now take andjump to the pillar that is along the far wall and just to the left of thetorch. From there turn right and do a running jump and grab to the nextpillar along the wall. Now you should be next to the pillar that was onfire when you entered. Jump to it and then jump to the ledge exiting theroom. Do not mess with the items on the flaming pillar. Now in the nextroom you will have to get past some flaming dragon heads. Do a runningjump to the invisible block that the first one is blowing on. As you landturn to face the dragon head and do a safety hang over the side. Wait fora couple of breath cycles to get the timing down. When the breath cycleis about half done, pull yourself up and side jump to the right. Roll assoon as you land and do another safety hang. Repeat. Now when you landon the third ledge, do not roll but just do a safety hang over the edge.When you get up do a running jump to the ledge on the wall with theswitch. Flip the switch and then jump back to the invisible ledge. Asyou land turn right and do a safety hang over the edge with your back tothe beginning of the room. When it is time do a running jump to the lastledge in the area. When you approach the grate, it will open. Claim theOCEANIC MASK and then go back to the light room. At the bottom of thelight room, place the 4 OCEANIC MASKS on the pillars. When the light isgone drop down into the hole and end the level. Antarctica level 4: Meteorite Crater This is the customary final boss level and this boss is tough. The bosswill usually circle the area in a counter clockwise direction. Do thesame. Do your best to keep the center hole between the two of you. Aslong as the meteor is between you he cannot use his death ray (which henever misses with). I recommend using the ROCKET LAUNCHER for thisbattle. At the beginning the boss cannot be killed, only stunned. Ittakes 4 rockets to stun him. When he is stunned take and run down thenearest corridor (which is hopefully opposite the boss) and collect theARTIFACT at the end. When you come out, and you should be sprinting whenpossible, head in the direction that you were headed in before. After youcollect all 4 ARTIFACTS the meteor will drop down and you can now kill theboss. Do the same thing that you have been doing but concentrate onstaying away from him. He will die easily now. When he is dead take and climb the ladder on either side of one of thealcoves. At the top get onto the ledge and follow the tunnel to the left.When you come back into the arena, monkey swing to the left and land onthe ledge that you pass over. Now turn and jump to another ledge that iseven higher up. From this ledge, jump to a still higher one that is alittle to the right. Now climb out of the hole and you will find a slopethat is in a cave. Go down. At the bottom you will be attacked by 3gunmen and a flamethrower guy. Flip the switch on the wall (the lastswitch in the game) and go through the open gate to the helicopter. Bonus level: All Hallows If you got all of the secrets in the game then you can play this levelwhen you load your game after beating Meteorite Crater. When you beginthe level, you only have your pistols and nothing else. But it's okay. After you are off of the slope look at the pillar to the right. It isyour goal to get on top of that. So take and climb along the ledges untilyou find one at the top that has some FLARES on it. Now take and aim arunning jump at the tallest pillar in the center. Grab onto the monkeyswing above and then drop onto the collapsible tile below. If you are notat full health then you will die. The ledge that you land on has a LARGEMEDIKIT on it. Now take and do a running jump to the purple ledge alongthe wall. Turn a little to the left and look down. See the safe ledgea little below you. Drop to this area and if you go into the lower areain the back of it you can get some more goodies. Now jump over to theledge on the wall with the bookcases and enter the alcove in the wall.There is only one. In the back of the alcove flip the switch. Now takeand drop over the edge of the bookcase ledge onto the ledge below it.Turn around and do a running jump and grab onto the other ledge next tothe central structure. Climb into the side of the structure and thendo a running jump and grab onto the crack in the wall. Shimmy left andpull yourself into the niche. Flip the switch in here and then make yourway to the floor. Enter the hallway on the floor that you just opened andrun across the collapsible tiles. At the end flip the switch. Now at theedge of the ledge jump forward and grab onto the monkey swing and go tothe end and back into the main room. As you re-enter the room turn rightand then climb onto the ledge to your right. Turn around and jump to thehanging ledge behind you. Make your way up to the ledge with the firstswitch that you flipped in the level on the bookcase wall. Climb into thealcove with the first switch. Now turn around and jump to the monkeyswing above. Move over to the left and then drop and grab the ledge. Inthe higher area there is a zip-line and climb the ladder and get theVAULT KEY at the top. Now take and get onto the zip-line. As soon as youenter the beginning of the hallway at the end let go or you will die. Nowgo to the opening of the hallway and jump to the ledge on the left of theopening. Crawl through to the other side of the ledge and when you drop adoor will open. Follow the path behind the door to the end and you willthen have to monkey swing. Along the way while monkey swinging you willcatch on fire, drop into the water before you die and heal yourself. Swimunder the piston and climb out the other side. There is a ladder to theright, but first go through the crawlspace and flip the switch you find.At the top of the ladder take a walking step forward then roll and grabthe edge. Pull yourself back up and jump over the hole. Follow the pathand climb as high as you can. Now take and drop through the hole and intothe water far below. Climb out of the water and use the VAULT KEY to openthe vault. Enter the water that you find in the vault and when you finda body floating, turn right. At the next intersection turn left and thenclimb out of the water. Kill the guard and his dog and then climb theladder to the level exit. You are now completely done with this game! IV. Codes and Tricks The following codes are for the playstation version. All Weapons: Lara will scream when complete.L2, R2*2, L2*4, R2, L2, R2*2, L2, R2*2, L2*2, R2, L2*2, R2 All Secrets: Lara will sigh when complete.L2, R2, L2*2, R2, L2, R2, L2, R2, L2*4, R2, L2, R2*4, L2 Refill Energy: Lara will grunt when complete.R2*2, L2, R2, L2*6, R2, L2*3, R2, L2*5 V. Credits and Special Thanks I want to take this opportunity to thank the following: CJayC at www.gamefaqs.com for running the best gaming related website outthere. The people at the Tomb Raider 3 message board at www.gamefaqs.com,especially graybeard. Thanks to the people at www.cheatcodes.com. Thanks to Nebloof for being my soundboard for ideas when I got stuck. Thanks to myself for writing this. Thanks to you the reader for using this. Have a nice day!